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[release] v0.6.0 (#899)
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Co-authored-by: 彭于斌 <[email protected]>
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yuanming-hu and archibate authored Apr 29, 2020
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4 changes: 2 additions & 2 deletions CMakeLists.txt
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Expand Up @@ -7,8 +7,8 @@ cmake_minimum_required(VERSION 3.0)
project(taichi)

SET(TI_VERSION_MAJOR 0)
SET(TI_VERSION_MINOR 5)
SET(TI_VERSION_PATCH 15)
SET(TI_VERSION_MINOR 6)
SET(TI_VERSION_PATCH 0)

execute_process(
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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8 changes: 6 additions & 2 deletions README.md
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@@ -1,6 +1,7 @@
<div align="center">
<img width="500px" src="https://github.com/yuanming-hu/taichi/raw/master/misc/logo.png">
<h3> <a href="https://taichi.readthedocs.io/en/latest/"> Documentation </a> | <a href="https://taichi.readthedocs.io/en/latest/hello.html"> Tutorial </a> | <a href="https://github.com/yuanming-hu/taichi/tree/master/examples"> Examples </a> | <a href="https://taichi.readthedocs.io/en/latest/contributor_guide.html"> Contributor Guidelines </a> | <a href="https://forum.taichi.graphics/"> Forum </a> </h3>
<h3> <a href="https://taichi.readthedocs.io/en/latest/hello.html"> Tutorial </a> | <a href="https://github.com/yuanming-hu/taichi/tree/master/examples"> Examples </a> | <a href="https://taichi.readthedocs.io/en/latest/contributor_guide.html"> Contributor Guidelines </a> | <a href="https://forum.taichi.graphics/"> Forum </a> </h3>
<h3> <a href="https://taichi.readthedocs.io/en/stable/"> Documentation </a> |<a href="https://taichi.readthedocs.io/zh_CN/latest/"> 简体中文文档 </a> </h3>
</div>

## Overview
Expand All @@ -22,8 +23,11 @@ Advanced features of Taichi include [spatially sparse computing](https://taichi.
## Installation [![Downloads](https://pepy.tech/badge/taichi-nightly)](https://pepy.tech/project/taichi-nightly)

```bash
python3 -m pip install taichi # Latest version: 0.5.15
python3 -m pip install taichi # Latest version: 0.6.0
```

**News: (Apr 29, 2020) The OpenGL Compute Shader backend by [彭于斌 (archibate)](https://github.com/archibate)** is officially released in [**v0.6.0**](https://github.com/taichi-dev/taichi/releases/tag/v0.6.0)! Please try it out with `ti.init(arch=ti.opengl)`.

**Supported OS**: Windows, Linux, Mac OS X; **Python**: 3.6, 3.7, 3.8; **Backends**: x64 CPUs, CUDA, Apple Metal, OpenGL Compute Shaders.

Please build from source for other configurations (e.g., your CPU is ARM).
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2 changes: 1 addition & 1 deletion docs/version
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0.5.15
0.6.0

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