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[docs] Rework README a bit, import into docs (#3006)
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tsmethurst authored Jun 13, 2024
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157 changes: 74 additions & 83 deletions README.md

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21 changes: 17 additions & 4 deletions ROADMAP.md
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Expand Up @@ -14,10 +14,10 @@ Big thank you to all of our [Open Collective](https://opencollective.com/gotosoc
- [Timeline](#timeline)
- [Mid 2023](#mid-2023)
- [Mid/late 2023](#midlate-2023)
- [Late 2023](#late-2023)
- [Early 2024](#early-2024)
- [BETA Milestone](#beta-milestone)
- [BETA milestone](#beta-milestone)
- [Remainder 2024 - early 2025](#remainder-2024---early-2025)
- [Wishlist](#wishlist)

## Beta Aims

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### Early 2024

- [ ] **Move activity** -- use the ActivityPub `Move` activity to support migration of a user's profile across servers.
- [ ] **Sign-up flow** -- allow users to submit a sign-up request to an instance; allow admins to moderate sign-up requests.
- [x] **Move activity** -- use the ActivityPub `Move` activity to support migration of a user's profile across servers.
- [x] **Sign-up flow** -- allow users to submit a sign-up request to an instance; allow admins to moderate sign-up requests.

### BETA milestone

Expand All @@ -77,3 +77,16 @@ These are provided in no specific order.
- [ ] **Moderation: Append content warning / mark-as-sensitive all content from an instance/account**.

More tbd!

## Wishlist

These cool things will be implemented if time allows (because we really want them):

- **Groups** and group posting!
- Reputation-based 'slow' federation.
- Community decision-making for federation and moderation actions.
- User-selectable custom templates for rendering public posts:
- Twitter-style
- Blogpost
- Gallery
- Etc.
1 change: 1 addition & 0 deletions docs/environment.yml
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Expand Up @@ -10,5 +10,6 @@ dependencies:
- pillow==10.2.0
- pip==24
- python==3.12
- mkdocs-include-markdown-plugin=6.2.0
- pip:
- mkdocs-swagger-ui-tag==0.6.9
14 changes: 2 additions & 12 deletions docs/faq.md
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Expand Up @@ -34,18 +34,8 @@ To see posts, you have to start following people! Once you've followed a few peo

## How can I sign up for a server?

Right now the only way to create an account is by the server's admin to run a command directly on the server. A web-based signup flow is in the roadmap but not implemented yet.
We introduced a sign-up flow in v0.16.0. The server you want to sign up to must have enabled registrations/sign-ups, as detailed [right here](./admin/signups.md).

## Why's it still in alpha?

Take a look at the [list of open bugs](https://github.com/superseriousbusiness/gotosocial/issues?q=is%3Aissue+is%3Aopen+label%3Abug) and the [roadmap](https://github.com/superseriousbusiness/gotosocial/blob/main/ROADMAP.md) for a more detailed rundown, but the main missing features at the time of this writing are:

- backfill of posts
- web-based signup
- scheduling posts
- account migration
- shared block lists across servers

## Will you support tables in Markdown?

Not at the moment, as most clients handle them terribly.
Take a look at the [list of open bugs](https://github.com/superseriousbusiness/gotosocial/issues?q=is%3Aissue+is%3Aopen+label%3Abug) and the [roadmap](https://github.com/superseriousbusiness/gotosocial/blob/main/ROADMAP.md) for a more detailed rundown.
137 changes: 17 additions & 120 deletions docs/index.md
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# What is GoToSocial?

GoToSocial is an [ActivityPub](https://activitypub.rocks/) social network server, written in Golang.

With GoToSocial, you can keep in touch with your friends, post, read, and share images and articles. All without being tracked or advertised to!

<p align="middle">
<img src="./assets/sloth.png" width="300"/>
</p>

GoToSocial provides a lightweight, customizable, and safety-focused entryway into the [Fediverse](https://en.wikipedia.org/wiki/Fediverse), and is comparable to (but distinct from) existing projects such as [Mastodon](https://joinmastodon.org/), [Pleroma](https://pleroma.social/), [Friendica](https://friendica.net), and [PixelFed](https://pixelfed.org/).

**GoToSocial is still [ALPHA SOFTWARE](https://en.wikipedia.org/wiki/Software_release_life_cycle#Alpha)**. It is already deployable and useable, and it federates cleanly with many other Fediverse servers (not yet all). However, many things are not yet implemented, and there are plenty of bugs! We foresee entering beta around the beginning of 2024.

Here's a screenshot of the instance landing page!

![Screenshot of the landing page for the GoToSocial instance goblin.technology. It shows basic information about the instance; number of users and posts etc.](./assets/instancesplash.png)

If you've ever used something like Twitter or Tumblr (or even Myspace!) GoToSocial will probably feel familiar to you: You can follow people and have followers, you make posts which people can favourite and reply to and share, and you scroll through posts from people you follow using a timeline. You can write long posts or short posts, or just post images, it's up to you. You can also, of course, block people or otherwise limit interactions that you don't want by posting just to your friends.

**GoToSocial does NOT use recommendation algorithms or collect data about you to suggest content or 'improve your experience'**. The timeline is chronological: whatever you see at the top of your timeline is there because it's *just been posted*, not because it's been selected as interesting (or controversial) based on your personal profile.

GoToSocial is not designed for 'must-follow' influencers with tens of thousands of followers, and it's not designed to be addictive. Your timeline and your experience is shaped by who you follow and how you interact with people, not by metrics of engagement!

GoToSocial doesn't claim to be *better* than any other application, but it offers something that might better *for you* in particular.

![Screenshot of the web view of a profile in GoToSocial, showing header and avatar, bio, and numbers of followers/following.](./assets/profile1.png)

## History and Status

This project sprang up in 2021 out of a dissatisfaction with the safety + privacy features of other Federated microblogging/social media applications, and a desire to implement something a little different.

It began as a solo project, and then picked up steam as more developers became interested and jumped on.

## Known Issues

Since GoToSocial is still in alpha, there are plenty of bugs. We use [GitHub issues](https://github.com/superseriousbusiness/gotosocial/issues?q=is%3Aissue+is%3Aopen+label%3Abug) to track these. The [FAQ](./faq.md) also describes some of the features that haven't been implemented yet.

### Client App Issues

GoToSocial works great with Tusky, Semaphore and Feditext, but some other client applications still need work or have issues connecting to GoToSocial. We're tracking them [right here](https://github.com/superseriousbusiness/gotosocial/projects/5). It's our goal to make any app that's compatible with the Mastodon API work seamlessly with GoToSocial.

### Federation Issues

Since every ActivityPub server implementation has a slightly different interpretation of the protocol, some servers don't quite federate properly with GoToSocial yet. We're tracking these issues [in this project](https://github.com/superseriousbusiness/gotosocial/projects/4). Eventually we want to make sure that any implementation that can federate nicely with Mastodon should also be able to federate with GoToSocial.

## Contributing

You wanna contribute to GtS? Great! ❤️❤️❤️ Check out the issues page to see if there's anything you wanna jump in on, and read the CONTRIBUTING.md file on the repository for guidelines and setting up your dev environment.

## Building

Instructions for building GoToSocial from source are also in the CONTRIBUTING.md file.

## Contact

For questions and comments, you can [join our Matrix channel](https://matrix.to/#/#gotosocial:superseriousbusiness.org) at `#gotosocial:superseriousbusiness.org`. This is the quickest way to reach the devs. You can also mail [[email protected]](mailto:[email protected]).

For bugs and feature requests, please check to see if there's [already an issue](https://github.com/superseriousbusiness/gotosocial/issues), and if not, open one or use one of the above channels to make a request (if you don't have a Github account).

## Credits

### Image Attribution and Licensing

Sloth logo by [Anna Abramek](https://abramek.art/).

<a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/"><img alt="Creative Commons License" style="border-width:0" src="https://i.creativecommons.org/l/by-sa/4.0/88x31.png" /></a><br />The GoToSocial sloth mascot is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/">Creative Commons Attribution-ShareAlike 4.0 International License</a>.

For more information on GoToSocial image licensing, see [here](https://github.com/superseriousbusiness/gotosocial#image-attribution-and-licensing).

### Developers

In alphabetical order:

- daenney
- f0x \[[donate with liberapay](https://liberapay.com/f0x)\]
- kim
- tobi \[[donate with liberapay](https://liberapay.com/GoToSocial/)\]

### Special Thanks

A huge thank you to CJ from [go-fed](https://github.com/go-fed/activity): without your work GoToSocial would not have been possible.

Thanks to everyone who has used GtS, opened an issue, suggested something, given funding, and otherwise encouraged or supported the project!

## Sponsorship + Funding

**Please note: GoToSocial has NO CORPORATE SPONSORS and does not desire corporate sponsorship. In addition, we do not take donations from any of the following: adult websites, affiliate and review websites, casinos and gambling, insurance and financial products (credit), pharmacy products, SEO services and social media buying, VPN and proxy services, and essay writing services. Donations from such sources will be automatically rejected.**

### Crowdfunding

![open collective Standard Sloth badge](https://opencollective.com/gotosocial/tiers/standard-sloth/badge.svg?label=Standard%20Sloth&color=brightgreen) ![open collective Stable Sloth badge](https://opencollective.com/gotosocial/tiers/stable-sloth/badge.svg?label=Stable%20Sloth&color=green) ![open collective Special Sloth badge](https://opencollective.com/gotosocial/tiers/special-sloth/badge.svg?label=Special%20Sloth&color=yellowgreen) ![open collective Sugar Sloth badge](https://opencollective.com/gotosocial/tiers/sugar-sloth/badge.svg?label=Sugar%20Sloth&color=blue)

If you would like to donate to GoToSocial to keep the lights on during development, [you can do so via our OpenCollective page](https://opencollective.com/gotosocial#support)!

![LiberaPay patrons](https://img.shields.io/liberapay/patrons/GoToSocial.svg?logo=liberapay) ![receives via LiberaPay](https://img.shields.io/liberapay/receives/GoToSocial.svg?logo=liberapay)

If you prefer, we also have an account on LiberaPay! You can find that [right here](https://liberapay.com/GoToSocial/).

Crowdfunded donations to our OpenCollective and Liberapay accounts go towards paying the core team, paying server costs, and paying for GtS art, design, and other bits and bobs.

💕 🦥 💕 Thank you!

### NLnet

<img src="https://nlnet.nl/logo/NGI/NGIZero-green.hex.svg" width="75" alt="NGIZero logo"/>

Combined with the above crowdfunding sources, 2023 Alpha development of GoToSocial is also funded by a 50,000 EUR grant from the [NGI0 Entrust Fund](https://nlnet.nl/entrust/), via [NLnet](https://nlnet.nl/). See [here](https://nlnet.nl/project/GoToSocial/#ack) for more details. The successful grant application is archived [here](https://github.com/superseriousbusiness/gotosocial/blob/main/archive/nlnet/2022-next-generation-internet-zero.md).

## License

![the gnu AGPL logo](https://www.gnu.org/graphics/agplv3-155x51.png)

GoToSocial is free software, licensed under the GNU AGPL v3 LICENSE. We encourage forking and changing the code, hacking around with it, and experimenting.

See [here](https://www.gnu.org/licenses/why-affero-gpl.html) for the differences between AGPL versus GPL licensing, and [here](https://www.gnu.org/licenses/gpl-faq.html) for FAQ's about GPL licenses, including the AGPL.

If you modify the GoToSocial source code, and run that modified code in a way that's accessible over a network, you *must* make your modifications to the source code available following the guidelines of the license:

> \[I\]f you modify the Program, your modified version must prominently offer all users interacting with it remotely through a computer network (if your version supports such interaction) an opportunity to receive the Corresponding Source of your version by providing access to the Corresponding Source from a network server at no charge, through some standard or customary means of facilitating copying of software.
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- swagger-ui-tag:
supportedSubmitMethods: []
syntaxHighlightTheme: obsidian
- include-markdown

extra_css:
- assets/css/colours.css
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