Graphical Rust program that uses a fractal algorithm to draw a "tree" of sorts.
- Install
build-essentials
or the equivalent. - Set up Rust using the following:
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
source $HOME/.cargo/env
rustc --version
cd
to the rusty-vegetation root directory, then build and install it by running:
cargo build
cargo install --path .
- Run the program:
rusty-vegetation 1 75 9 0.000651041666667 0.0009765625
- Install the Visual C++ 2019 Build Tools (command-line), or else full Visual Studio 2019 including C++ workflow.
- Install and run
rustup
, such as using Chocolatey. cd
to the rusty-vegetation root directory, then build and install it by running:
cargo build
cargo install --path .
- Run the program:
rusty-vegetation 1 75 9 0.000651041666667 0.0009765625
The command-line arguments to the program are, in order:
- The number of trees to generate (effectively limited to 1 at this point)
- The percentage fill factor to use (0-100)
- The fractal level to use (7-9 is a good range)
- The horizontal scaling factor to use (try 1 / 1536, or 0.000651041666667)
- The vertical scaling factor (try 1 / 1024, or 0.0009765625)