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jme3-utilities-heart v0.9.13

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@stephengold stephengold released this 20 Jul 19:59
· 2580 commits to master since this release
  • Fixed NPEs caused by bone tracks without scales
  • Avoid use of == and != on floats, causing semantic changes in some cases
  • Moved 3 methods from MyMath to new MyArray class
  • Privatized protected fields in DomeMesh and LoopMesh
  • Added method MyArray.hasDistinct()
  • Added method MyCamera.listViewPorts()
  • Added method MyMath.isBetween()
  • Added methods aboutEquals(), compareTo(), and equals() to ReadXZ/VectorXZ