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# Developer's Guide to TaleWeave AI | ||
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## Contents | ||
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- [Developer's Guide to TaleWeave AI](#developers-guide-to-taleweave-ai) | ||
- [Contents](#contents) | ||
- [Extending the Game](#extending-the-game) | ||
- [Developing Extra Actions](#developing-extra-actions) | ||
- [Developing Game Systems](#developing-game-systems) | ||
- [Modifying the Prompts](#modifying-the-prompts) | ||
- [Modifying the World](#modifying-the-world) | ||
- [Using the World Editor](#using-the-world-editor) | ||
- [Creating New Worlds](#creating-new-worlds) | ||
- [Modifying Existing Worlds](#modifying-existing-worlds) | ||
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## Extending the Game | ||
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There are two primary ways to extend TaleWeave AI: extra actions and new game systems. | ||
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Extra actions offer characters new ways to interact with the world or give administrators new ways to control the world. | ||
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Game systems can add new game mechanics, logical systems, and even new stages during each turn. All of the base game | ||
mechanics are implemented using optional systems - you can disable the planning and action stages, if you want. | ||
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### Developing Extra Actions | ||
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Actions are Python functions using the Langchain tool calling mechanism and OpenAI tool JSON schema. | ||
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### Developing Game Systems | ||
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Game systems can provide callbacks to: | ||
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- `format` entity attributes to be added to their prompt | ||
- `generate` attributes and other data for the system | ||
- `initialize` the system's data | ||
- `simulate` the system on each turn | ||
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## Modifying the Prompts | ||
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TaleWeave AI ships with prompts that are compatible with most Llama-based models, but you may want to use custom | ||
prompts if you are using models that use a different prompt style or were trained in a different language. | ||
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## Modifying the World | ||
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### Using the World Editor | ||
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TaleWeave AI comes with a basic command-line world editor that can be used to add, remove, and modify entities in | ||
your game worlds and saved states. | ||
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### Creating New Worlds | ||
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TaleWeave AI worlds are stored in human-readable markup languages, usually JSON or YAML. You can create new worlds | ||
using the world editor or your favorite text editor. | ||
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You can use the JSON schema for the `World` entity to generate new worlds using models that understand JSON schemas | ||
or tools like `outlines`. | ||
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Prompts for ChatGPT and similar models: | ||
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> Characters: | ||
> | ||
> - Alice | ||
> - Bob | ||
> | ||
> Rooms: | ||
> | ||
> - House | ||
> - Office | ||
> | ||
> Remember these lists and help generate each room, one by one, based on the following schema. | ||
> I will prompt you for each room. Do not generate any rooms until prompted. | ||
> Generate one room for each prompt, and include some characters. Only include each character in one room, do not reuse characters. | ||
Followed by: | ||
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> Generate the "House" room based on this JSON schema. | ||
Upload the `schema/room.json` file along with the last prompt. | ||
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To generate more rooms: | ||
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> Generate another room using the same JSON schema. Generate the "Office" room. | ||
If the model starts to forget the schema, upload the prompt again and alternate prompts as needed. | ||
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### Modifying Existing Worlds |
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