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update change log for v0.9.4
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masa-sony committed Aug 24, 2023
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# Change Log

## 0.9.4
### Features and improvements
- Add Quaternion to GeoMath [#288](https://github.com/sony/mapray-js/issues/288)
- Issue regarding gaps at tile image boundaries [#298](https://github.com/sony/mapray-js/issues/298)
- Addition of ImageProvider switching functionality [#295](https://github.com/sony/mapray-js/issues/295)
- Bug report: Incorrect endFrame processing [#293](https://github.com/sony/mapray-js/issues/293)
- Support loading sprite images as SDF-enabled images [#290](https://github.com/sony/mapray-js/issues/290)
- Issue with target_clamp parameter evaluation in startFlyCamera function [#297](https://github.com/sony/mapray-js/issues/297)
- Issue regarding slow watch processing [#292](https://github.com/sony/mapray-js/issues/292)
- Proposal to implement Linter for code quality enhancement [#291](https://github.com/sony/mapray-js/issues/291)

### Breaking Changes
- Upgrade to rollup 3 and update typescript version [#273](https://github.com/sony/mapray-js/issues/273)
- Improvement of AttributionController [#274](https://github.com/sony/mapray-js/issues/274)
- Changed WebGL version to WebGL2 and supported float buffer [#289](https://github.com/sony/mapray-js/issues/289)
- Issue regarding clouds image origin location modification. [#296](https://github.com/sony/mapray-js/issues/296)

## 0.9.3
### Features and improvements
- add operation text and fix mouse control in example [#284](https://github.com/sony/mapray-js/issues/284)
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