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shiMaya_QuickBox

This is my personal old Maya toolbox, including all the useful mel and python tools.

I no longer use and maintain these old tools, so they are good only for your reference.

and each category of functions are seperated into different mel/python files, like a modules system.

shi_OneLineMaker.mel

Purpose

  • help you to convert multiple lines of mel code into 1 line
  • also help you to create the button creation code with give multiple lines of mel code

Screenshot

mel_shi_onelinemaker_screenshot.png

Scatter

  • A GUI python Maya tool to generate geometry instances at each particle position with optional random rotation and scale.

Features

  • v3.0 (2016.08.10)
    • support random geo from geo list
    • support both vtx and particle based position spread
    • add random shortlist vtx feature
    • independent x,y,z scale random option
    • align to normal on surface option
    • open option for distance filter option
    • open option for duplicate as instance for geo input
    • add scale min, so range from min to scale
  • v2.0
    • scatter with defined geometry and defined/auto defined particle system
    • scatter with optional random rotation/scale at individually x,y,z axis
    • each individual scale can have same value on all axis, maintain its proportion
    • super cool feature: it has object distance detection built-in, if particle distance is smaller than the bounding box diagonal distance, the object won't duplicate at that spot

Usage

  • Select the geo/s to scatter;
  • select particle/vtx for the position info,
    • for particle, optionally select the surface to create a object emit particle, then play timeline to a frame that fit your partcile amount.
    • for vtx, optionally random pickup a num of points from your vtx selection
  • use scatter random option (TRS,align,mixDistBetPoint,Inst);
  • scatter button to scatter.

scatter_v3.5_screenshot.png scatter_v2.0_screenshot.png

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