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The University of Melbourne

COMP30019 – Graphics and Interaction

Final Electronic Submission (project): 4pm, Fri. 6 November

Do not forget One member of your group must submit a text file to the LMS (Canvas) by the due date which includes the commit ID of your final submission.

You can add a link to your Gameplay Video here but you must have already submit it by 4pm, Sun. 25 October

Project-2 README

You must modify this README.md that describes your application, specifically what it does, how to use it, and how you evaluated and improved it.

Remember that "this document" should be well written and formatted appropriately. This is just an example of different formating tools available for you. For help with the format you can find a guide here.

Get ready to complete all the tasks:

  • Read the handout for Project-2 carefully

  • Brief explanation of the game

  • How to use it (especially the user interface aspects)

  • How you modelled objects and entities

  • How you handled the graphics pipeline and camera motion

  • Descriptions of how the shaders work

  • Description of the querying and observational methods used, including: description of the participants (how many, demographics), description of the methodology (which techniques did you use, what did you have participants do, how did you record the data), and feedback gathered.

  • Document the changes made to your game based on the information collected during the evaluation.

  • A statement about any code/APIs you have sourced/used from the internet that is not your own.

  • A description of the contributions made by each member of the group.

Table of contents

Team Members

Name Task State
Student Name 1 MainScene Done
Student Name 2 Shader Testing
Student Name 3 README Format Amazing!

Explanation

Our game is a first person shooter (FPS) that....

You can use emojis 👍 but do not over use it, we are looking for professional work. If you would not add them in your job, do not use them here! :shipit:

How to Play

Technologies

Project is created with:

  • Unity 2019.4.3f1
  • Ipsum version: 2.33
  • Ament library version: 999

Modelling Objects and Entities

Graphics Pipeline

Camera Motion

Shaders

Shader 1

Shader 2

Special Effects

Querying and Observational Methods

Changes after Evaluation

External Resources

Individual Contributions

Using Images

You can use images/gif by adding them to a folder in your repo:

To create a gif from a video you can follow this link.

Code Snippets

You can include a code snippet here, but make sure to explain it! Do not just copy all your code, only explain the important parts.

public class firstPersonController : MonoBehaviour
{
    //This function run once when Unity is in Play
     void Start ()
    {
      standMotion();
    }
}

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