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chore: minor improvements #63

chore: minor improvements

chore: minor improvements #63

Triggered via pull request November 29, 2024 11:39
Status Success
Total duration 11m 36s
Artifacts 3

unity-bulid-test.yml

on: pull_request
Matrix: buildForAllSupportedPlatforms
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33 warnings
Build for StandaloneWindows64
Assembly for Assembly Definition File 'Packages/com.nethereum.unity/Runtime/Nethereum.asmdef' will not be compiled, because it has no scripts associated with it.
Build for StandaloneWindows64
Assets/Scripts/Dapp.cs(24,43): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
Build for StandaloneWindows64
Assets/Scripts/Dapp.cs(156,57): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for StandaloneWindows64
Script attached to 'Camera' in scene 'Assets/Scenes/AppKit Init.unity' is missing or no valid script is attached.
Build for StandaloneWindows64
Script attached to 'Main Camera' in scene 'Assets/Scenes/AppKit Menu.unity' is missing or no valid script is attached.
Build for StandaloneWindows64
Script attached to 'Main Camera' in scene 'Assets/Scenes/Settings Scene.unity' is missing or no valid script is attached.
Build for StandaloneWindows64
Script attached to 'EmojiOne' in scene '' is missing or no valid script is attached.
Build for StandaloneWindows64
Script attached to 'Default Style Sheet' in scene '' is missing or no valid script is attached.
Build for StandaloneWindows64
Script attached to 'TMP Settings' in scene '' is missing or no valid script is attached.
Build for StandaloneWindows64
Sentry: (Warning) Auth Token missing. Please set it under Tools -> Sentry -> Debug Symbols
Build for Android
Errors during XML parse:
Build for Android
Additionally, the fallback loader failed to parse the XML.
Build for Android
Assembly for Assembly Definition File 'Packages/com.nethereum.unity/Runtime/Nethereum.asmdef' will not be compiled, because it has no scripts associated with it.
Build for Android
Assets/Scripts/Dapp.cs(24,43): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
Build for Android
Assets/Scripts/AppKitInit.cs(132,13): warning CS0162: Unreachable code detected
Build for Android
Assets/Scripts/Dapp.cs(156,57): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for Android
Script attached to 'Camera' in scene 'Assets/Scenes/AppKit Init.unity' is missing or no valid script is attached.
Build for Android
Script attached to 'Main Camera' in scene 'Assets/Scenes/AppKit Menu.unity' is missing or no valid script is attached.
Build for Android
Script attached to 'Main Camera' in scene 'Assets/Scenes/Settings Scene.unity' is missing or no valid script is attached.
Build for Android
Script attached to 'TMP Settings' in scene '' is missing or no valid script is attached.
Build for WebGL
Assembly for Assembly Definition File 'Packages/com.nethereum.unity/Runtime/Nethereum.asmdef' will not be compiled, because it has no scripts associated with it.
Build for WebGL
Assets/Scripts/UI/SettingsInfoItem.cs(12,40): warning CS0618: 'UxmlFactory<SettingsInfoItem, SettingsInfoItem.UxmlTraits>' is obsolete: 'UxmlFactory<TCreatedType, TTraits> is deprecated and will be removed. Use UxmlElementAttribute instead.'
Build for WebGL
Assets/Scripts/UI/SettingsInfoItem.cs(14,39): warning CS0618: 'VisualElement.UxmlTraits' is obsolete: 'UxmlTraits is deprecated and will be removed. Use UxmlElementAttribute instead.'
Build for WebGL
Assets/Scripts/Notification.cs(20,33): warning CS0618: 'Object.FindObjectOfType<T>(bool)' is obsolete: 'Object.FindObjectOfType has been deprecated. Use Object.FindFirstObjectByType instead or if finding any instance is acceptable the faster Object.FindAnyObjectByType'
Build for WebGL
Assets/Scripts/Dapp.cs(24,43): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
Build for WebGL
Assets/Scripts/SettingsController.cs(52,13): warning CS0162: Unreachable code detected
Build for WebGL
Assets/Scripts/Dapp.cs(156,57): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for WebGL
Script attached to 'Camera' in scene 'Assets/Scenes/AppKit Init.unity' is missing or no valid script is attached.
Build for WebGL
Script attached to 'Main Camera' in scene 'Assets/Scenes/AppKit Menu.unity' is missing or no valid script is attached.
Build for WebGL
Script attached to 'Main Camera' in scene 'Assets/Scenes/Settings Scene.unity' is missing or no valid script is attached.
Deploy to Vercel
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Deploy to Vercel
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build-Android", "Build-StandaloneWindows64", "Build-WebGL". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
Build-Android
39.6 MB
Build-StandaloneWindows64
115 MB
Build-WebGL
12.4 MB