chore: minor improvements #63
unity-bulid-test.yml
on: pull_request
Matrix: buildForAllSupportedPlatforms
Deploy to Vercel
23s
Annotations
33 warnings
Build for StandaloneWindows64
Assembly for Assembly Definition File 'Packages/com.nethereum.unity/Runtime/Nethereum.asmdef' will not be compiled, because it has no scripts associated with it.
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Build for StandaloneWindows64
Assets/Scripts/Dapp.cs(24,43): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
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Build for StandaloneWindows64
Assets/Scripts/Dapp.cs(156,57): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build for StandaloneWindows64
Script attached to 'Camera' in scene 'Assets/Scenes/AppKit Init.unity' is missing or no valid script is attached.
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Build for StandaloneWindows64
Script attached to 'Main Camera' in scene 'Assets/Scenes/AppKit Menu.unity' is missing or no valid script is attached.
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Build for StandaloneWindows64
Script attached to 'Main Camera' in scene 'Assets/Scenes/Settings Scene.unity' is missing or no valid script is attached.
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Build for StandaloneWindows64
Script attached to 'EmojiOne' in scene '' is missing or no valid script is attached.
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Build for StandaloneWindows64
Script attached to 'Default Style Sheet' in scene '' is missing or no valid script is attached.
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Build for StandaloneWindows64
Script attached to 'TMP Settings' in scene '' is missing or no valid script is attached.
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Build for StandaloneWindows64
Sentry: (Warning) Auth Token missing. Please set it under Tools -> Sentry -> Debug Symbols
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Build for Android
Errors during XML parse:
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Build for Android
Additionally, the fallback loader failed to parse the XML.
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Build for Android
Assembly for Assembly Definition File 'Packages/com.nethereum.unity/Runtime/Nethereum.asmdef' will not be compiled, because it has no scripts associated with it.
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Build for Android
Assets/Scripts/Dapp.cs(24,43): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
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Build for Android
Assets/Scripts/AppKitInit.cs(132,13): warning CS0162: Unreachable code detected
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Build for Android
Assets/Scripts/Dapp.cs(156,57): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build for Android
Script attached to 'Camera' in scene 'Assets/Scenes/AppKit Init.unity' is missing or no valid script is attached.
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Build for Android
Script attached to 'Main Camera' in scene 'Assets/Scenes/AppKit Menu.unity' is missing or no valid script is attached.
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Build for Android
Script attached to 'Main Camera' in scene 'Assets/Scenes/Settings Scene.unity' is missing or no valid script is attached.
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Build for Android
Script attached to 'TMP Settings' in scene '' is missing or no valid script is attached.
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Build for WebGL
Assembly for Assembly Definition File 'Packages/com.nethereum.unity/Runtime/Nethereum.asmdef' will not be compiled, because it has no scripts associated with it.
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Build for WebGL
Assets/Scripts/UI/SettingsInfoItem.cs(12,40): warning CS0618: 'UxmlFactory<SettingsInfoItem, SettingsInfoItem.UxmlTraits>' is obsolete: 'UxmlFactory<TCreatedType, TTraits> is deprecated and will be removed. Use UxmlElementAttribute instead.'
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Build for WebGL
Assets/Scripts/UI/SettingsInfoItem.cs(14,39): warning CS0618: 'VisualElement.UxmlTraits' is obsolete: 'UxmlTraits is deprecated and will be removed. Use UxmlElementAttribute instead.'
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Build for WebGL
Assets/Scripts/Notification.cs(20,33): warning CS0618: 'Object.FindObjectOfType<T>(bool)' is obsolete: 'Object.FindObjectOfType has been deprecated. Use Object.FindFirstObjectByType instead or if finding any instance is acceptable the faster Object.FindAnyObjectByType'
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Build for WebGL
Assets/Scripts/Dapp.cs(24,43): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
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Build for WebGL
Assets/Scripts/SettingsController.cs(52,13): warning CS0162: Unreachable code detected
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Build for WebGL
Assets/Scripts/Dapp.cs(156,57): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build for WebGL
Script attached to 'Camera' in scene 'Assets/Scenes/AppKit Init.unity' is missing or no valid script is attached.
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Build for WebGL
Script attached to 'Main Camera' in scene 'Assets/Scenes/AppKit Menu.unity' is missing or no valid script is attached.
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Build for WebGL
Script attached to 'Main Camera' in scene 'Assets/Scenes/Settings Scene.unity' is missing or no valid script is attached.
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Deploy to Vercel
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Deploy to Vercel
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build-Android", "Build-StandaloneWindows64", "Build-WebGL".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
Produced during runtime
Name | Size | |
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Build-Android
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39.6 MB |
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Build-StandaloneWindows64
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115 MB |
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Build-WebGL
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12.4 MB |
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