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chore(deps): update avalonia monorepo to 11.2.1 #2419

chore(deps): update avalonia monorepo to 11.2.1

chore(deps): update avalonia monorepo to 11.2.1 #2419

Triggered via pull request November 25, 2024 23:32
Status Success
Total duration 10m 4s
Artifacts 1

ci-build.yml

on: pull_request
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10 warnings
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)

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