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Playground for OpenGL ES 2.0/3.0 (VR) rendering

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rashminmax/RenderingX

 
 

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RenderingX

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Core library (with example) for rendering smooth lines and Text with OpenGL. Vertex displacment distortion correction SuperSync

Main screen Smooth text
Smooth icons Smooth lines Colored geometry
Example Vertex Displacement Example 360 image

Building
This project depends on both JAVA and CPP code that is included in LiveVideo10ms.
To build this as a standalone project, clone this repository with submodules included and (possibly) modify the settings.gradle file (See comments in settings.gradle). Make sure to select the main repository folder (RenderingX) when opening the project in Android Studio. Example commands (execute after cloning RenderingX):
git submodule init
git submodule update

Include as Submodule
If you want to use RenderingXCore as a module in your own project,see FPV-VR as an example how to add dependencies.

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Playground for OpenGL ES 2.0/3.0 (VR) rendering

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