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Added specific scaling factor for most windows. Can be changed using in the font config window or ctrl+mouse wheel or ctrl+cursor keys. Also, reset to default or initial value using crtl+home and ctrl+end. Keys can be redefined in key.ini.
Modified config window set-up to allow rescaling without restart, now you just need to close and reopen the window.
New trouble shooting option to clear modifier keys when the window get focus.
Added a button to items window to show/hide the text message panel - allowing a smaller window.
If possible, when we swap an equipped item, move the removed item to the slot left by the replacement.
Enhanced equipment swap function to swap equivalent items if the new item is clicked twice. Requires the item_extra_info.txt file included in the new data archive.
Added id and image id to storage category print.
Added #disconnect (or #disco) # commands to disconnect from the server.
Try to keep movable windows, proportionally where they are when resizing the main window. The centre of the window is used as the anchor point.
Added CTRL+U key bindng to open the summoning menu in addition to using the touch cursor on the summoned creature.
The buttons and / or the equip grid of the inventory window can now be moved to the left of the window. Using options in the title bar right-click menu.
Added a "Unequip all items" buttton "<", to the inventory window.
Added a small dot to the show/hide message panel button "V", to show the colour of the last message when the panel is closed.
Added popup window colours to those that can be redefined in named_colours.xml. The undated data file includes the additional colours.
Enable auto equip when using the item keys.
Bug Fixes
Fixed scaling of spin widget arrows.
Fixed use item keys so not limited by number or quickbar slots shown
SDL2 Port: Prevent TAB key dangling from window system switching.
SDL2 Port: Prevent MOD (Ctrl/Alt/Shift) keys from causing AFK to end.
SDL2 Port: Fixed key definition of ITEM11 and SPELL11 to use SDLK_MINUS not SDLK_UNDERSCORE.
SDL2 Port: Fixed not being able to define keypad keys using key.ini. Using the Key Name from SDL_GetKeyName() and keypad keys contain a space. To use these, replace the space with and underscore, for example keypad_1.
Resolved issues with "Resync with server..." messages while minimised.
Resolved issue restoring after minimised that caused fast animations for a while until the client caught up.
Fix crash for special effects due to use after free when removing actors.
Changed mix window tooltip for +10 to suggest ALT not CTRL as CTRL clashes with window scaling.
Fixed issue where using the Touch cursor on a non-NPC could clear any open NCP dialogue.
Remove white space from end of new map marks and saved map marks. This prevents confusion when trying to unmark.