[Feature, Example] A3C Atari Implementation for TorchRL#3001
[Feature, Example] A3C Atari Implementation for TorchRL#3001simeetnayan81 wants to merge 15 commits intopytorch:mainfrom
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vmoens
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This all looks pretty good!
Could you share a (couple of) learning curve?
Another thing to do before landing is to add it to the sota-implementations CI run:
https://github.com/pytorch/rl/blob/main/.github/unittest/linux_sota/scripts/test_sota.py
Make sure the config passed there is as much barebone as we can - we just want to run the script for a couple of collection / optim iters and make sure it runs without error (not that it properly trains).
We also need to add it to the sota-check runs
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Thanks @vmoens . I'll add the required changes as well as some training curves. |
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@vmoens, I have added the required scripts as well. Not getting enough resources and time for hyperparam tuning to generate a proper training curve. |
vmoens
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LGTM, just a minor comment on the logger!
| logger = get_logger( | ||
| cfg.logger.backend, | ||
| logger_name="a3c", | ||
| experiment_name=exp_name, | ||
| wandb_kwargs={ | ||
| "config": dict(cfg), | ||
| "project": cfg.logger.project_name, | ||
| "group": cfg.logger.group_name, | ||
| }, | ||
| ) |
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What I usually see is that the logger is only passed to the first worker.
Another thing is that you may want to assume that the logger isn't serializable and should be instantiated locally within the worker.
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Oh yea, I did that because I thought logging any single worker should be a good representative of the global model since anyway the weights are being copied. Logging all the worker might not be really useful but that can be done as well.
| num_workers = cfg.multiprocessing.num_workers | ||
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| if num_workers is None: | ||
| num_workers = mp.cpu_count() |
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we should have way fewer workers - I think we need users to tell us how many.
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That can be configured in the config_atari. You want me to explicitly set it to some constant here?
| data_reshape = data.reshape(-1) | ||
| losses = [] | ||
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| mini_batches = data_reshape.split(self.mini_batch_size) |
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To shuffle things a bit I usually rely on a replay buffer instance rather than just splitting the data
| for local_param, global_param in zip( | ||
| self.local_actor.parameters(), self.global_actor.parameters() | ||
| ): | ||
| global_param._grad = local_param.grad | ||
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| for local_param, global_param in zip( | ||
| self.local_critic.parameters(), self.global_critic.parameters() | ||
| ): | ||
| global_param._grad = local_param.grad | ||
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| gn = torch.nn.utils.clip_grad_norm_( | ||
| self.loss_module.parameters(), max_norm=max_grad_norm | ||
| ) |
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can you explain what we do here? What do we use the _grad for?
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_grad is used to store the gradients for each parameter.
We copy local gradients to the global model so the global model can be updated with the optimizer.
This is a key step in A3C, where multiple workers asynchronously update a shared global model.
| torch.set_float32_matmul_precision("high") | ||
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| class SharedAdam(torch.optim.Adam): |
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shouldn't we move this to the utils file?
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Sure, will do it
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vmoens
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I made a few edits.
Can you explain the way the params are shared and updated? I'm not sure I see the logic
There is a global model (shared across all workers) and a local model (each worker has its own copy). |
Description
Describe your changes in detail.
This PR adds an implementation of the Asynchronous Advantage Actor-Critic (A3C) algorithm for Atari environments in the torchrl/sota-implementations directory. The main files added are:
a3c_atari.py: Contains the A3C worker class, shared optimizer, and main training loop using multiprocessing.
utils_atari.py: Provides utility functions for environment creation, model construction, and evaluation, adapted for Atari tasks.
config_atari.yaml: Configuration file for hyperparameters, environment settings, and logging.
The implementation leverages TorchRL's collectors, objectives, and logging utilities, and is designed to be modular and extensible for research and benchmarking. Some of the utils functions are also borrowed from a2c_atari.
Motivation and Context
This change is required to provide a strong, reproducible baseline for A3C on Atari environments using TorchRL. It enables researchers and practitioners to benchmark and compare reinforcement learning algorithms within the TorchRL ecosystem. The implementation follows best practices for distributed RL and is compatible with TorchRL's API.
This PR solves the issue: #1755
Types of changes
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Checklist
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