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added valentine
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Ayush7614 committed Oct 3, 2021
1 parent af9c1b3 commit 7bce729
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Showing 6 changed files with 188 additions and 0 deletions.
Binary file added Valentines/HappyMonkey-Regular.ttf
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68 changes: 68 additions & 0 deletions Valentines/Heart.js
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class Heart {
constructor(x = 0, y = 0, radius = 10, pulseRadius = 5, falling = false) {
this.x = x;
this.y = y;
this.points = [];
this.angle = 0;
this.radius = radius;
this.pulse = 1;
this.pulseRadius = pulseRadius;
this.beat = true;
this.falling = falling;
}

oneCycle() {
this.radius += 0.005;
for (let a = 0; a < TWO_PI; a += 0.3) {
let x = this.radius * 16 * pow(sin(a), 3);
let y = -this.radius * (13 * cos(a) - 6 * cos(2 * a) - 2 * cos(3 * a) - cos(4 * a));
if (this.beat) {
this.pulse = map(cos(a), 0, this.pulseRadius, 0.5, -1);
}

if (this.points.length < 500) {
this.points.push(createVector(x, y));
}
}
}


update() {
let x = this.radius * 16 * pow(sin(this.angle), 3);
let y = -this.radius * (13 * cos(this.angle) - 6 * cos(2 * this.angle) - 2 * cos(3 * this.angle) - cos(4 * this.angle));
this.radius += 0.005;
this.angle += 0.05;
if (this.beat) {
this.pulse = map(cos(this.angle), 0, this.pulseRadius, 0.5, -1);
}

if (this.points.length < 500) {
// this.points.pop();
this.points.push(createVector(x, y));
}
}

render(x, y)
{
stroke('white');
strokeWeight(2);
strokeJoin(ROUND);
let opacity = 1;
if (this.falling) {
this.x = x;
this.y = y;
opacity = 0.6;
noStroke();
}
push();
translate(this.x, this.y);
fill(255, 101, 186, opacity * 255);
beginShape();
for (let v of this.points) {
vertex(this.pulse * v.x, this.pulse * v.y);
}
endShape();
pop();
}
}

32 changes: 32 additions & 0 deletions Valentines/HeartRain.js
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class HeartRain {
constructor() {
let startingX = floor(random(width) * 2);
let startingY = floor(random(width) * 2);
this.pos = createVector(startingX, startingY);
this.vel = createVector(cos(random(-5, 5)), 0.5 + Math.random() * 5);
this.acc = createVector(0, 0);
this.heart = new Heart(this.pos.x, this.pos.y, random(1, 3), random(5, 10), true);
this.heart.oneCycle();
}

update() {
this.vel.add(this.acc);
this.pos.add(this.vel);
this.vel.limit(5);

if (this.pos.y > height) {
this.pos.y = -10;
}
if (this.pos.x > width) {
this.vel.x *= -1;
} else if (this.pos.x < -10) {
this.pos.x = width;
}
this.acc.mult(0)
}

render() {
this.heart.render(this.pos.x, this.pos.y);
}

}
7 changes: 7 additions & 0 deletions Valentines/README.md
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# Double Click Heart
An Valentines created using pure HTML, Inline CSS and JS when you click on it. It gives Rain of Hearts

## Setup
Just download and open index.html.


41 changes: 41 additions & 0 deletions Valentines/index.html
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<!DOCTYPE html>
<html lang="en">

<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>LoveHearts | Ayush</title>
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.7.3/p5.js"></script>

<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}

.info {
position: absolute;
color: white;
top: 0;
left: 0;
padding: 5px;
font-size: 14px;
border-radius: 0 0 10px 0;
background-color : rgba(255, 101, 186, 0.8);
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
}
</style>
</head>

<body>

<p class="info">Click to make hearts</p>

<script src="./Heart.js"></script>
<script src="./HeartRain.js"></script>
<script src="./index.js"></script>
</body>

</html>
40 changes: 40 additions & 0 deletions Valentines/index.js
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let hearts = [];
let fallingHearts = [];

function preload() {
font = loadFont("./HappyMonkey-Regular.ttf");
}

function setup() {
createCanvas(windowWidth, windowHeight);
hearts[0] = new Heart(width / 2, height / 2);
for (let i = 0; i < 100; i++) {
fallingHearts.push(new HeartRain());
}

textFont(font);
textAlign(CENTER, CENTER);
}


window.addEventListener('click', function () {
hearts.push(new Heart(mouseX, mouseY, random(2, 5), random(10, 15)))
})

function draw() {
background(255);
for (let i = 0; i < fallingHearts.length; i++) {
fallingHearts[i].update();
fallingHearts[i].render();
}

for (let heart of hearts) {
heart.update();
heart.render();
}

noStroke();
fill(255);
textSize(hearts[0].pulse * 25)
text("Happy V-Day", width / 2, (height / 2))
}

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