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F# implementation of Bruxelles 1897 with bots and machine learning

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Bruxelles 1897

An F# implementation of the Bruxelles 1897 game.

Currently only prints out a setup of the game for 2 players.

[x] Model Domain
[x] Setup
[ ] Game rules an actions
[ ] Automation for The Nobles bots
[ ] Support for 3 and 4 players
[ ] Machine learning

Please support the actual game.

Getting started

Prerequisites :

$ /src/dotnet restore
$ /src/Bruxelles1897/dotnet run

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F# implementation of Bruxelles 1897 with bots and machine learning

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