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<!--АААА ПОСХАЛКИИ!!--> | ||
<!doctype html> | ||
<html> | ||
<head> | ||
<link rel="shortcut icon" href="favicon.ico" type="image/x-icon"> | ||
<link rel="stylesheet" href="https://unpkg.com/7.css"> | ||
<style> | ||
html{ | ||
background-image: url(bliss.jpg); | ||
background-size: cover; | ||
<!DOCTYPE html> | ||
<html lang="ru"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<title>lol i hate pizza</title> | ||
<link rel="stylesheet" href="style.css"> | ||
<style> | ||
body { | ||
margin: 0; color: black; | ||
} | ||
canvas { | ||
display: block; | ||
position: absolute; | ||
top: 0; | ||
left: 0; | ||
width: 100%; | ||
height: 100%; | ||
} | ||
h1 { | ||
position: absolute; | ||
color: rgb(183, 0, 255); | ||
font-family: Comic Sans MS; | ||
bottom: 200px; | ||
left: 300px; | ||
z-index: 1; | ||
animation: colorChange 1s infinite, rotate 5s linear infinite; | ||
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} | ||
td { | ||
padding: 10px; | ||
border: 1px solid #000; | ||
} | ||
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@keyframes colorChange { | ||
0% { color: red; } | ||
25% { color: blue; } | ||
50% { color: green; } | ||
75% { color: orange; } | ||
100% { color: red; } | ||
} | ||
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@keyframes rotate { | ||
from { transform: translateX(-50%) rotate(0deg); } | ||
to { transform: translateX(-50%) rotate(360deg); } | ||
} | ||
</style> | ||
<script type="importmap"> | ||
{ | ||
"imports": { | ||
"three": "https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js", | ||
"GLTFLoader": "https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/loaders/GLTFLoader.js" | ||
} | ||
} | ||
</script> | ||
<script src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script> | ||
</head> | ||
<body> | ||
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<h1>пошел нахуй лололллл:3333</h1> | ||
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<script type="module"> | ||
import * as THREE from 'three'; | ||
import { GLTFLoader } from 'GLTFLoader'; | ||
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const scene = new THREE.Scene(); | ||
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); | ||
const renderer = new THREE.WebGLRenderer({ antialias: true }); | ||
renderer.setSize(window.innerWidth, window.innerHeight); | ||
document.body.appendChild(renderer.domElement); | ||
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const textureLoader = new THREE.TextureLoader(); | ||
textureLoader.load('image.jpg', (texture) => { | ||
const aspect = texture.image.width / texture.image.height; | ||
const backgroundGeometry = new THREE.PlaneGeometry(aspect * 2, 2); | ||
const backgroundMaterial = new THREE.MeshBasicMaterial({ | ||
map: texture, | ||
side: THREE.DoubleSide | ||
}); | ||
const backgroundMesh = new THREE.Mesh(backgroundGeometry, backgroundMaterial); | ||
backgroundMesh.position.z = -5; | ||
scene.add(backgroundMesh); | ||
}); | ||
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const loader = new GLTFLoader(); | ||
let model; | ||
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loader.load('model.glb', (gltf) => { | ||
model = gltf.scene; | ||
scene.add(model); | ||
model.position.set(-0.5, 5, -5); | ||
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animate(); | ||
}, undefined, function (error) { | ||
console.error('Произошла ошибка при загрузке модели:', error); | ||
}); | ||
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const ambientLight = new THREE.AmbientLight(0xffffff, 1.5); | ||
scene.add(ambientLight); | ||
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const pointLight = new THREE.PointLight(0xffffff, 2); | ||
pointLight.position.set(10, 10, 10); | ||
scene.add(pointLight); | ||
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camera.position.z = 2; | ||
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function animate() { | ||
requestAnimationFrame(animate); | ||
if (model) { | ||
model.rotation.y += 0.01; | ||
} | ||
</style> | ||
</head> | ||
<title>:3</title> | ||
<body> | ||
<!--ПОСХАЛКОО--> | ||
<div style="display: flex; justify-content: center; align-items: center; height: 800px;"> | ||
<div class="window active" style="max-width: 800px;"> | ||
<div class="title-bar"> | ||
<div class="title-bar-text">VZLOM KAZINO.exe</div> | ||
<div class="title-bar-controls"> | ||
<!--мяу--> | ||
<button aria-label="Minimize"></button> | ||
<button aria-label="Maximize"></button> | ||
<button onclick="alert('пошел нахуй:3333')" aria-label="Close"></button> | ||
</div> | ||
</div> | ||
<div class="window-body has-space"> | ||
<p>КАЗИНО ВЗЛОМАНО НА 60 ПРОЦеНТОВ!</p> | ||
<p>выкачано 140000 газилионов долларов из 1000000</p> | ||
<div role="progressbar" class="animate"> | ||
<div style="width: 60%"></div> | ||
</div> | ||
<!--ОП ПОСХАЛКО--> | ||
<p>ПРОДОЛЖИТЬ?</p> | ||
<button onclick="window.open('https://www.youtube.com/watch?v=rC05wOfxBo8')">да</button> | ||
<button onclick="window.open('https://store.steampowered.com/app/730/CounterStrike_2/')">нет</button> | ||
</div> | ||
</div> | ||
</body> | ||
</html> | ||
renderer.render(scene, camera); | ||
} | ||
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window.addEventListener('resize', () => { | ||
camera.aspect = window.innerWidth / window.innerHeight; | ||
camera.updateProjectionMatrix(); | ||
renderer.setSize(window.innerWidth, window.innerHeight); | ||
}); | ||
</script> | ||
</body> | ||
</html> |