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[Caching] | ||
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## Enable/disable assembly metadata cache | ||
## Enabling this will speed up discovery of plugins and patchers by caching the metadata of all types BepInEx discovers. | ||
# Setting type: Boolean | ||
# Default value: true | ||
EnableAssemblyCache = true | ||
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[Harmony.Logger] | ||
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## Specifies which Harmony log channels to listen to. | ||
## NOTE: IL channel dumps the whole patch methods, use only when needed! | ||
# Setting type: LogChannel | ||
# Default value: Warn, Error | ||
# Acceptable values: None, Info, IL, Warn, Error, Debug, All | ||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) | ||
LogChannels = Info, Warn | ||
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[IL2CPP] | ||
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## Unity version to report to Il2CppUnhollower. If empty, version is automatically determined from the game process. | ||
# Setting type: String | ||
# Default value: | ||
UnityVersion = | ||
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## URL to the ZIP of managed Unity base libraries. | ||
## The base libraries are used by Il2CppUnhollower to generate unhollowed Unity assemblies | ||
## The URL template MUST use HTTP. | ||
## The URL can include {VERSION} template which will be replaced with the game's Unity engine version | ||
## | ||
# Setting type: String | ||
# Default value: http://unity.bepinex.dev/libraries/{VERSION}.zip | ||
UnityBaseLibrariesSource = http://unity.bepinex.dev/libraries/{VERSION}.zip | ||
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[Logging] | ||
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## Enables showing unity log messages in the BepInEx logging system. | ||
# Setting type: Boolean | ||
# Default value: true | ||
UnityLogListening = true | ||
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[Logging.Console] | ||
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## Enables showing a console for log output. | ||
# Setting type: Boolean | ||
# Default value: false | ||
Enabled = true | ||
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## If enabled, will prevent closing the console (either by deleting the close button or in other platform-specific way). | ||
# Setting type: Boolean | ||
# Default value: false | ||
PreventClose = false | ||
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## If true, console is set to the Shift-JIS encoding, otherwise UTF-8 encoding. | ||
# Setting type: Boolean | ||
# Default value: false | ||
ShiftJisEncoding = false | ||
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## Hints console manager on what handle to assign as StandardOut. Possible values: | ||
## Auto - lets BepInEx decide how to redirect console output | ||
## ConsoleOut - prefer redirecting to console output; if possible, closes original standard output | ||
## StandardOut - prefer redirecting to standard output; if possible, closes console out | ||
## | ||
# Setting type: ConsoleOutRedirectType | ||
# Default value: Auto | ||
# Acceptable values: Auto, ConsoleOut, StandardOut | ||
StandardOutType = Auto | ||
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## Which log levels to show in the console output. | ||
# Setting type: LogLevel | ||
# Default value: Fatal, Error, Warning, Message, Info | ||
# Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All | ||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) | ||
LogLevels = All | ||
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[Logging.Disk] | ||
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## Include unity log messages in log file output. | ||
# Setting type: Boolean | ||
# Default value: false | ||
WriteUnityLog = true | ||
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## Appends to the log file instead of overwriting, on game startup. | ||
# Setting type: Boolean | ||
# Default value: false | ||
AppendLog = false | ||
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## Enables writing log messages to disk. | ||
# Setting type: Boolean | ||
# Default value: true | ||
Enabled = true | ||
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## Only displays the specified log levels in the disk log output. | ||
# Setting type: LogLevel | ||
# Default value: Fatal, Error, Warning, Message, Info | ||
# Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All | ||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) | ||
LogLevels = All | ||
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## If true, instantly writes any received log entries to disk. | ||
## This incurs a major performance hit if a lot of log messages are being written, however it is really useful for debugging crashes. | ||
## | ||
# Setting type: Boolean | ||
# Default value: false | ||
InstantFlushing = false | ||
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## The maximum amount of concurrent log files that will be written to disk. | ||
## As one log file is used per open game instance, you may find it necessary to increase this limit when debugging multiple instances at the same time. | ||
## | ||
# Setting type: Int32 | ||
# Default value: 5 | ||
ConcurrentFileLimit = 5 | ||
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[Preloader] | ||
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## If enabled, BepInEx will save patched assemblies into BepInEx/DumpedAssemblies. | ||
## This can be used by developers to inspect and debug preloader patchers. | ||
# Setting type: Boolean | ||
# Default value: false | ||
DumpAssemblies = false | ||
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## If enabled, BepInEx will load patched assemblies from BepInEx/DumpedAssemblies instead of memory. | ||
## This can be used to be able to load patched assemblies into debuggers like dnSpy. | ||
## If set to true, will override DumpAssemblies. | ||
# Setting type: Boolean | ||
# Default value: false | ||
LoadDumpedAssemblies = false | ||
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## If enabled, BepInEx will call Debugger.Break() once before loading patched assemblies. | ||
## This can be used with debuggers like dnSpy to install breakpoints into patched assemblies before they are loaded. | ||
# Setting type: Boolean | ||
# Default value: false | ||
BreakBeforeLoadAssemblies = false | ||
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## Settings file was created by plugin UnityExplorer v4.1.4 | ||
## Plugin GUID: com.sinai.unityexplorer | ||
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[UnityExplorer] | ||
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## The key to enable or disable UnityExplorer's menu and features. | ||
# Setting type: KeyCode | ||
# Default value: F7 | ||
# Acceptable values: None, Backspace, Tab, Clear, Return, Pause, Escape, Space, Exclaim, DoubleQuote, Hash, Dollar, Percent, Ampersand, Quote, LeftParen, RightParen, Asterisk, Plus, Comma, Minus, Period, Slash, Alpha0, Alpha1, Alpha2, Alpha3, Alpha4, Alpha5, Alpha6, Alpha7, Alpha8, Alpha9, Colon, Semicolon, Less, Equals, Greater, Question, At, LeftBracket, Backslash, RightBracket, Caret, Underscore, BackQuote, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftCurlyBracket, Pipe, RightCurlyBracket, Tilde, Delete, Keypad0, Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, KeypadPeriod, KeypadDivide, KeypadMultiply, KeypadMinus, KeypadPlus, KeypadEnter, KeypadEquals, UpArrow, DownArrow, RightArrow, LeftArrow, Insert, Home, End, PageUp, PageDown, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Numlock, CapsLock, ScrollLock, RightShift, LeftShift, RightControl, LeftControl, RightAlt, LeftAlt, RightCommand, RightApple, LeftCommand, LeftApple, LeftWindows, RightWindows, AltGr, Help, Print, SysReq, Break, Menu, Mouse0, Mouse1, Mouse2, Mouse3, Mouse4, Mouse5, Mouse6, JoystickButton0, JoystickButton1, JoystickButton2, JoystickButton3, JoystickButton4, JoystickButton5, JoystickButton6, JoystickButton7, JoystickButton8, JoystickButton9, JoystickButton10, JoystickButton11, JoystickButton12, JoystickButton13, JoystickButton14, JoystickButton15, JoystickButton16, JoystickButton17, JoystickButton18, JoystickButton19, Joystick1Button0, Joystick1Button1, Joystick1Button2, Joystick1Button3, Joystick1Button4, Joystick1Button5, Joystick1Button6, Joystick1Button7, Joystick1Button8, Joystick1Button9, Joystick1Button10, Joystick1Button11, Joystick1Button12, Joystick1Button13, Joystick1Button14, Joystick1Button15, Joystick1Button16, Joystick1Button17, Joystick1Button18, Joystick1Button19, Joystick2Button0, Joystick2Button1, Joystick2Button2, Joystick2Button3, Joystick2Button4, Joystick2Button5, Joystick2Button6, Joystick2Button7, Joystick2Button8, Joystick2Button9, Joystick2Button10, Joystick2Button11, Joystick2Button12, Joystick2Button13, Joystick2Button14, Joystick2Button15, Joystick2Button16, Joystick2Button17, Joystick2Button18, Joystick2Button19, Joystick3Button0, Joystick3Button1, Joystick3Button2, Joystick3Button3, Joystick3Button4, Joystick3Button5, Joystick3Button6, Joystick3Button7, Joystick3Button8, Joystick3Button9, Joystick3Button10, Joystick3Button11, Joystick3Button12, Joystick3Button13, Joystick3Button14, Joystick3Button15, Joystick3Button16, Joystick3Button17, Joystick3Button18, Joystick3Button19, Joystick4Button0, Joystick4Button1, Joystick4Button2, Joystick4Button3, Joystick4Button4, Joystick4Button5, Joystick4Button6, Joystick4Button7, Joystick4Button8, Joystick4Button9, Joystick4Button10, Joystick4Button11, Joystick4Button12, Joystick4Button13, Joystick4Button14, Joystick4Button15, Joystick4Button16, Joystick4Button17, Joystick4Button18, Joystick4Button19, Joystick5Button0, Joystick5Button1, Joystick5Button2, Joystick5Button3, Joystick5Button4, Joystick5Button5, Joystick5Button6, Joystick5Button7, Joystick5Button8, Joystick5Button9, Joystick5Button10, Joystick5Button11, Joystick5Button12, Joystick5Button13, Joystick5Button14, Joystick5Button15, Joystick5Button16, Joystick5Button17, Joystick5Button18, Joystick5Button19, Joystick6Button0, Joystick6Button1, Joystick6Button2, Joystick6Button3, Joystick6Button4, Joystick6Button5, Joystick6Button6, Joystick6Button7, Joystick6Button8, Joystick6Button9, Joystick6Button10, Joystick6Button11, Joystick6Button12, Joystick6Button13, Joystick6Button14, Joystick6Button15, Joystick6Button16, Joystick6Button17, Joystick6Button18, Joystick6Button19, Joystick7Button0, Joystick7Button1, Joystick7Button2, Joystick7Button3, Joystick7Button4, Joystick7Button5, Joystick7Button6, Joystick7Button7, Joystick7Button8, Joystick7Button9, Joystick7Button10, Joystick7Button11, Joystick7Button12, Joystick7Button13, Joystick7Button14, Joystick7Button15, Joystick7Button16, Joystick7Button17, Joystick7Button18, Joystick7Button19, Joystick8Button0, Joystick8Button1, Joystick8Button2, Joystick8Button3, Joystick8Button4, Joystick8Button5, Joystick8Button6, Joystick8Button7, Joystick8Button8, Joystick8Button9, Joystick8Button10, Joystick8Button11, Joystick8Button12, Joystick8Button13, Joystick8Button14, Joystick8Button15, Joystick8Button16, Joystick8Button17, Joystick8Button18, Joystick8Button19 | ||
UnityExplorer Toggle = F7 | ||
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## The vertical anchor of the main UnityExplorer Navbar, in case you want to move it. | ||
# Setting type: VerticalAnchor | ||
# Default value: Top | ||
# Acceptable values: Top, Bottom | ||
Main Navbar Anchor = Top | ||
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## Should UnityExplorer be hidden on startup? | ||
# Setting type: Boolean | ||
# Default value: false | ||
Hide On Startup = true | ||
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## Force the Cursor to be unlocked (visible) when the UnityExplorer menu is open. | ||
# Setting type: Boolean | ||
# Default value: true | ||
Force Unlock Mouse = true | ||
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## The keybind to toggle the 'Force Unlock Mouse' setting. Only usable when UnityExplorer is open. | ||
# Setting type: KeyCode | ||
# Default value: None | ||
# Acceptable values: None, Backspace, Tab, Clear, Return, Pause, Escape, Space, Exclaim, DoubleQuote, Hash, Dollar, Percent, Ampersand, Quote, LeftParen, RightParen, Asterisk, Plus, Comma, Minus, Period, Slash, Alpha0, Alpha1, Alpha2, Alpha3, Alpha4, Alpha5, Alpha6, Alpha7, Alpha8, Alpha9, Colon, Semicolon, Less, Equals, Greater, Question, At, LeftBracket, Backslash, RightBracket, Caret, Underscore, BackQuote, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftCurlyBracket, Pipe, RightCurlyBracket, Tilde, Delete, Keypad0, Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, KeypadPeriod, KeypadDivide, KeypadMultiply, KeypadMinus, KeypadPlus, KeypadEnter, KeypadEquals, UpArrow, DownArrow, RightArrow, LeftArrow, Insert, Home, End, PageUp, PageDown, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Numlock, CapsLock, ScrollLock, RightShift, LeftShift, RightControl, LeftControl, RightAlt, LeftAlt, RightCommand, RightApple, LeftCommand, LeftApple, LeftWindows, RightWindows, AltGr, Help, Print, SysReq, Break, Menu, Mouse0, Mouse1, Mouse2, Mouse3, Mouse4, Mouse5, Mouse6, JoystickButton0, JoystickButton1, JoystickButton2, JoystickButton3, JoystickButton4, JoystickButton5, JoystickButton6, JoystickButton7, JoystickButton8, JoystickButton9, JoystickButton10, JoystickButton11, JoystickButton12, JoystickButton13, JoystickButton14, JoystickButton15, JoystickButton16, JoystickButton17, JoystickButton18, JoystickButton19, Joystick1Button0, Joystick1Button1, Joystick1Button2, Joystick1Button3, Joystick1Button4, Joystick1Button5, Joystick1Button6, Joystick1Button7, Joystick1Button8, Joystick1Button9, Joystick1Button10, Joystick1Button11, Joystick1Button12, Joystick1Button13, Joystick1Button14, Joystick1Button15, Joystick1Button16, Joystick1Button17, Joystick1Button18, Joystick1Button19, Joystick2Button0, Joystick2Button1, Joystick2Button2, Joystick2Button3, Joystick2Button4, Joystick2Button5, Joystick2Button6, Joystick2Button7, Joystick2Button8, Joystick2Button9, Joystick2Button10, Joystick2Button11, Joystick2Button12, Joystick2Button13, Joystick2Button14, Joystick2Button15, Joystick2Button16, Joystick2Button17, Joystick2Button18, Joystick2Button19, Joystick3Button0, Joystick3Button1, Joystick3Button2, Joystick3Button3, Joystick3Button4, Joystick3Button5, Joystick3Button6, Joystick3Button7, Joystick3Button8, Joystick3Button9, Joystick3Button10, Joystick3Button11, Joystick3Button12, Joystick3Button13, Joystick3Button14, Joystick3Button15, Joystick3Button16, Joystick3Button17, Joystick3Button18, Joystick3Button19, Joystick4Button0, Joystick4Button1, Joystick4Button2, Joystick4Button3, Joystick4Button4, Joystick4Button5, Joystick4Button6, Joystick4Button7, Joystick4Button8, Joystick4Button9, Joystick4Button10, Joystick4Button11, Joystick4Button12, Joystick4Button13, Joystick4Button14, Joystick4Button15, Joystick4Button16, Joystick4Button17, Joystick4Button18, Joystick4Button19, Joystick5Button0, Joystick5Button1, Joystick5Button2, Joystick5Button3, Joystick5Button4, Joystick5Button5, Joystick5Button6, Joystick5Button7, Joystick5Button8, Joystick5Button9, Joystick5Button10, Joystick5Button11, Joystick5Button12, Joystick5Button13, Joystick5Button14, Joystick5Button15, Joystick5Button16, Joystick5Button17, Joystick5Button18, Joystick5Button19, Joystick6Button0, Joystick6Button1, Joystick6Button2, Joystick6Button3, Joystick6Button4, Joystick6Button5, Joystick6Button6, Joystick6Button7, Joystick6Button8, Joystick6Button9, Joystick6Button10, Joystick6Button11, Joystick6Button12, Joystick6Button13, Joystick6Button14, Joystick6Button15, Joystick6Button16, Joystick6Button17, Joystick6Button18, Joystick6Button19, Joystick7Button0, Joystick7Button1, Joystick7Button2, Joystick7Button3, Joystick7Button4, Joystick7Button5, Joystick7Button6, Joystick7Button7, Joystick7Button8, Joystick7Button9, Joystick7Button10, Joystick7Button11, Joystick7Button12, Joystick7Button13, Joystick7Button14, Joystick7Button15, Joystick7Button16, Joystick7Button17, Joystick7Button18, Joystick7Button19, Joystick8Button0, Joystick8Button1, Joystick8Button2, Joystick8Button3, Joystick8Button4, Joystick8Button5, Joystick8Button6, Joystick8Button7, Joystick8Button8, Joystick8Button9, Joystick8Button10, Joystick8Button11, Joystick8Button12, Joystick8Button13, Joystick8Button14, Joystick8Button15, Joystick8Button16, Joystick8Button17, Joystick8Button18, Joystick8Button19 | ||
Force Unlock Toggle Key = None | ||
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## Use WaitForEndOfFrame to aggressively force the Mouse to be unlocked. | ||
## <b>Requires restart to take effect.</b> | ||
# Setting type: Boolean | ||
# Default value: false | ||
Aggressive Mouse Unlock = false | ||
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## If enabled, UnityExplorer will not override the EventSystem from the game. | ||
## <b>May require restart to take effect.</b> | ||
# Setting type: Boolean | ||
# Default value: false | ||
Disable EventSystem override = false | ||
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## Should UnityEngine.Debug.Log messages be printed to UnityExplorer's log? | ||
# Setting type: Boolean | ||
# Default value: false | ||
Log Unity Debug = false | ||
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## The default output path when exporting things from UnityExplorer. | ||
# Setting type: String | ||
# Default value: C:\Users\Sanae\Downloads\depotdownloader-2.3.6\depots\945361\6967040\BepInEx\plugins\UnityExplorer\Output | ||
Default Output Path = D:\SteamLibrary\steamapps\common\Among Us\BepInEx\plugins\UnityExplorer\Output | ||
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## The delay on startup before the UI is created. | ||
# Setting type: Single | ||
# Default value: 1 | ||
Startup Delay Time = 1 | ||
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## Use this to blacklist certain member signatures if they are known to cause a crash or other issues. | ||
## Seperate signatures with a semicolon ';'. | ||
## For example, to blacklist Camera.main, you would add 'Camera.main;' | ||
# Setting type: String | ||
# Default value: | ||
Member Signature Blacklist = | ||
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Main Menu Toggle = F7 | ||
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Default Page Limit = 25 | ||
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Last_Window_Anchors = 2.300304,-0.3941668,3.048319,0.559167 | ||
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Last_Window_Position = 425.9885,30.05658 | ||
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Last_Active_Tab = 0 | ||
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Last_DebugConsole_State = false | ||
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Last_SceneExplorer_State = true | ||
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[Config] | ||
ObjectExplorer = True|0.1140627,-0.02499999,0.2903351,0.7796301|-822.0982,390.1485|0 | ||
Inspector = False|0.8072924,-0.01631943,1.145834,0.7072916|-259.2966,340.9583 | ||
CSConsole = True|0.4,0.175,0.85,0.4537036|-934.4,217.5185 | ||
OptionsPanel = False|0.5,0.1,0.5,0.85|-355.5,438 | ||
ConsoleLog = False|0.5,0.03,0.9,0.3620372|5.500031,-160.9998 |
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