Skip to content

v7.0.0-beta.2

Pre-release
Pre-release
Compare
Choose a tag to compare
@vanruesc vanruesc released this 29 Jul 22:17
· 57 commits to v7 since this release

Requires three ≥ 0.167.0 < 0.168.0

What's Changed

  • Remove unnecessary info message. See 9bb9816.
  • Fix lens distortion shader. See 9f1b1ab.
  • Assign input buffer to geo pass. See d883948.
  • Mute events until passes are added to a pipeline. See 40425d8, f25a0b5, 6356005.
  • Fix color space management. See 75c4b14.
  • SMAAEffect: minor adjustments. See 426ec33, ea688f9, 72ef684.
  • FullscreenMaterial: extend ShaderMaterial instead of RawShaderMaterial. See f54db7e.
  • ClearPass: prioritize override clear color over background. See a8ee427.
  • BufferDebugPass: add support for view space position visualization. See e438239, 08cbb9b.
  • Create LUT1DEffect. See 8836abc.
  • Update LookupTexture and add test. See 5c3d189.
  • Create LUT3DEffect. See 09fb298.
  • Removed unused LogLevel enum.

Special Thanks

Thanks @juliangarnier and @donmccurdy for the continued support! 🌟

Full Changelog: v7.0.0-beta.1...v7.0.0-beta.2