Skip to content

Commit

Permalink
Fix indentation
Browse files Browse the repository at this point in the history
  • Loading branch information
vanruesc committed Jul 5, 2024
1 parent 571e74c commit 5adb50d
Showing 1 changed file with 22 additions and 22 deletions.
44 changes: 22 additions & 22 deletions src/utils/EffectShaderData.ts
Original file line number Diff line number Diff line change
Expand Up @@ -138,12 +138,12 @@ export class EffectShaderData implements ShaderData {
}

/**
* Integrates the given effect by collecting relevant shader data.
*
* @param prefix - A prefix.
* @param effect - The effect.
* @throws {@link Error} if the effect is invalid or cannot be merged.
*/
* Integrates the given effect by collecting relevant shader data.
*
* @param prefix - A prefix.
* @param effect - The effect.
* @throws {@link Error} if the effect is invalid or cannot be merged.
*/

integrateEffect(prefix: string, effect: Effect): void {

Expand Down Expand Up @@ -338,10 +338,10 @@ export class EffectShaderData implements ShaderData {
}

/**
* Creates a {@link GBuffer} struct declaration shader code.
*
* @return The shader code.
*/
* Creates a {@link GBuffer} struct declaration shader code.
*
* @return The shader code.
*/

createGBufferStruct(): string {

Expand All @@ -356,10 +356,10 @@ export class EffectShaderData implements ShaderData {
}

/**
* Creates a {@link GData} struct declaration shader code.
*
* @return The shader code.
*/
* Creates a {@link GData} struct declaration shader code.
*
* @return The shader code.
*/

createGDataStructDeclaration(): string {

Expand All @@ -374,10 +374,10 @@ export class EffectShaderData implements ShaderData {
}

/**
* Creates the {@link GData} struct initialization shader code.
*
* @return The shader code.
*/
* Creates the {@link GData} struct initialization shader code.
*
* @return The shader code.
*/

createGDataStructInitialization(): string {

Expand All @@ -394,10 +394,10 @@ export class EffectShaderData implements ShaderData {
}

/**
* Creates the relevant blend function declarations.
*
* @return The shader code.
*/
* Creates the relevant blend function declarations.
*
* @return The shader code.
*/

createBlendFunctions(): string {

Expand Down

0 comments on commit 5adb50d

Please sign in to comment.