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CXClient 3.2

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@pixelcmtd pixelcmtd released this 07 Oct 18:59
· 60 commits to master since this release

Text Changelog

  • Added an eAPI system for setting homes and tping to them
  • Fixed a bug where the client would crash when you didn't click any block and enabled click Nuker
  • Added a legit bypass level to Nuker, so you would be almost undetectable
  • When (un)binding hotkeys the keys are now matched better
  • Dying entities are no longer attacked by the KillAura
  • Fixed a bug where when Velocity was enabled other entities (ender pearls) wouldn't move horizontically
  • Added a new slowdown mode to slow down Killaura without enabling other legit modes
  • Killaura and Aimbot now don't target "perfectly", but always look at slightly different points on the target
  • A temporary #print-players command (the current command system is not optimal and will be revised soon, but this one works temporarily)
  • Improved many under the hood things (like a few things about the current command system, how rendering works, ...)
  • Made MassTPA a lot slower to not trigger spam detection
  • Massively improved AutoSoup

Video Changelog

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