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@@ -62,6 +62,10 @@ This allows you to sample colors directly from the 3D object surface. | |
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Mirrors the current tool cursor along a selected axis. | ||
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## Utilities | ||
### Remap To Texture | ||
Easily switch between color palettes without disrupting your UV mapping. This feature analyzes a new texture and reassigns UVs to the most similar colors, allowing for seamless transitions between palettes and optimization across multiple models. Ideal for low-poly art creation and texture consolidation. | ||
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## Requirements and Compatibility <a name="requirements-and-compatibility"></a> | ||
- A mesh with a Mesh Filter or Skinned Mesh Renderer component. | ||
- A material with a diffuse texture assigned. (This will act as palette color) | ||
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@@ -81,4 +85,7 @@ Digging DA Poly Paint? Keep the colors flowing by snagging my low-poly character | |
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Check out: [City People Mega-Pack](https://assetstore.unity.com/packages/3d/characters/city-people-mega-pack-203329) | ||
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Your support helps paint a vibrant future for everyone. 🎨🌈 | ||
Your support helps paint a vibrant future for everyone. 🎨🌈 | ||
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## Help & Support | ||
| [PolyChat forum](https://github.com/piXelicidio/PolyChat/discussions/categories/scripted-tools) | [direct e-mail](mailto:[email protected]) | |