Applying config background color immediately #6993
Merged
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This PR makes an improvement/fixes a bug:
Currently background color is rendered on first render call and not immediately upon renderer creation.
This causes a brief but noticeable "flash" of black canvas which lasts from game creation to first render call.
This PR introduces logic to apply background color on renderer initialization, both for Canvas and WebGL.
It also fixes a bug for Canvas renderer where
transparent
setting was not being copied from game to renderer config, but was being used.