Lists (4)
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Visualize the IMDB rating of every episode for any TV series.
An attempt to make Unreal Engine 4 projects more consistent
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Tools for profiling and visualizing C++ build times.
A collection of free images what can be used during unwrapping of 3D models
vGizmo3D - a virtual GIZMO 3D object manipulator / orientator, via mouse, with pan & dolly/zoom features
📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
ImGui GIZMO widget - 3D object manipulator / orientator
Exploratory Project on Fast Screen Space Global Illumination
Code & Data for Enhancing Photorealism Enhancement
A General-purpose Task-parallel Programming System using Modern C++
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
A mesh editor mimicking the functionals in Autodesk Maya.
A simple mesh editor. Import an .obj model or create one from scratch.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Constructive Solid Geometry utility code in C++ (ported from a JS Library).
CSG library for C++, port of https://github.com/evanw/csg.js/
Constructive Solid Geometry header only implementation.
Java implementation of BSP based CSG (Constructive Solid Geometry)
tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or gener…
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.