- All languages
- ASP
- ActionScript
- Ada
- Assembly
- Batchfile
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Common Lisp
- Dart
- Dockerfile
- Elixir
- Elm
- G-code
- GAP
- GDScript
- GLSL
- Go
- HLSL
- HTML
- Hack
- Haskell
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- Less
- Liquid
- Lua
- M
- Makefile
- Mathematica
- Nim
- Nix
- Objective-C
- Objective-C++
- PHP
- Pascal
- PowerShell
- Python
- R
- Reason
- Ren'Py
- Ruby
- Rust
- SCSS
- ShaderLab
- Shell
- Smalltalk
- TeX
- TypeScript
- UnrealScript
- V
- Vim Script
- Visual Basic
- Vue
- XSLT
Starred repositories
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
Mobile (Android) port of Nautilus' Visualizer using .NET MAUI
Introduces touch screen support to FoundryVTT
A tactical role-playing game demo for the Godot Engine
Nullboard is a minimalist kanban board, focused on compactness and readability.
clikan is a super simple personal kanban board that runs in a CLI
A grammar to parse GDScript with Lezer, a parser generator by the Codemirror developers.
A universal inventory system for the Godot game engine.
The wine-tkg build systems, to create custom Wine and Proton builds, customized for Affinity products
The devs are over here at devzat, chat over SSH!
Orchestrator: Unleashing Creativity with Visual Scripting
GDExtension wrapper for SQLite (Godot 4.x+)
Feature-packed real-time debugging toolkit for Godot Engine.
A kart repository containing the geo data of the mapping project
Easy web analytics. No tracking of personal data.
Being laid off can be overwhelming and it's easy to miss important tasks. This runbook will help make sure you stay on track.
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
A general purpose mod loader for GDScript based Godot Games [3.x/4.x]
Tool to improve the development experience when creating Godot mod-loader mods.
QoL enhancements and additions to Rock Band 2
A responsive layout for Star Trek's LCARS user interface made completely in HTML/CSS/JavaScript.