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- fixing code format
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danilopucci committed Mar 15, 2024
1 parent e77b422 commit 88c755c
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Showing 2 changed files with 4 additions and 2 deletions.
3 changes: 2 additions & 1 deletion src/creature.h
Original file line number Diff line number Diff line change
Expand Up @@ -437,7 +437,8 @@ class Creature : virtual public Thing
virtual uint64_t getLostExperience() const { return 0; }
virtual void dropLoot(Container*, Creature*) {}
virtual uint16_t getLookCorpse() const { return 0; }
virtual void buildFindPathParams(const Creature* creature, FindPathParams& findPathParams, bool fullPathSearch) const;
virtual void buildFindPathParams(const Creature* creature, FindPathParams& findPathParams,
bool fullPathSearch) const;
virtual void death(Creature*) {}
virtual bool dropCorpse(Creature* lastHitCreature, Creature* mostDamageCreature, bool lastHitUnjustified,
bool mostDamageUnjustified);
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3 changes: 2 additions & 1 deletion src/player.h
Original file line number Diff line number Diff line change
Expand Up @@ -1302,7 +1302,8 @@ class Player final : public Creature, public Cylinder
uint32_t getConditionImmunities() const override { return conditionImmunities; }
uint32_t getConditionSuppressions() const override { return conditionSuppressions; }
uint16_t getLookCorpse() const override;
void buildFindPathParams(const Creature* creature, FindPathParams& findPathParams, bool fullPathSearch) const override;
void buildFindPathParams(const Creature* creature, FindPathParams& findPathParams,
bool fullPathSearch) const override;

friend class Game;
friend class Npc;
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