Releases: orphu/mcdungeon
MCDungeon v0.18.0
v0.18.0 - 08/15/2017
!! NOTE: This version requires a Minecraft 1.12 release! (Minecraft 1.13 and higher is not supported.)
!! NOTE: MCDungeon Python now requires pyyaml and nbt2yaml python modules.
- Added 1.12 blocks. (Concrete, Glazed Terracotta) (JiFish)
- Added Mosaic floor types based on Glazed Terracotta blocks. (JiFish)
- Fixes for 1.11 and 1.12 mobs and entites. (orphu, JiFish)
- Custom items, and spawners are now YAML files instead of NBT. (JiFish)
- Evoker spawners only appear in the hard mode config. (orphu)
- Circle of skulls has more variety now. (JiFish)
- Stairwells no longer contain subfloor blocks. (orphu)
- Parrots appear in Oasis entrances. (orphu)
- Interactive mode does a better job validating inputs. (orphu)
- Knowlege books with a random recipe added as loot. You can customise the recipes using recipes.txt. (JiFish)
- Lucky blocks sample config has been removed due to being very out of date. If you have a replacement or configs for other mods, please let us know!
MCDungeon v0.17.1
v0.17.1 - 02/08/2017
!! NOTE: This version requires Minecraft 1.11.2 release or higher!
!! NOTE: We recommend you regenerate any dungeons generated with 0.17.0 to fix some of the below issues.
- Fix for issue where a map's existing dungeon / treasure hunts were sometimes not being detected. (MikeyCarter)
- More fixes for incorrect 1.11 entity and item ids. This will fix some crash during dungeon generation issues and some broken spawners. (JiFish)
- Fix for Unknown Item when generating some secret shops. (JiFish)
- Improved dungeon banner generator to give more variations. (JiFish)
- Add Sweeping Edge enchantment to loot. (JiFish)
- Add Iron Nuggets to tier 1 loot. (JiFish)
- Fixed dungeon banners in loot. (JiFish)
- Fixed sounds for portcullises. (ninmore)
MCDungeon v0.17.0
NOTE: This version requires Minecraft 1.11.0 release or higher!
- Added 1.11 items, blocks and mobs. (JiFish)
- Beware! Loot can now be cursed with the new 1.11 enchantments. (JiFish)
- Added support for coloring custom potions in potions.txt (JiFish)
- Added configuration options for map item sprite coloring. See mapcolor and paintingcolor in default.cfg (JiFish)
- Added two new shops to find and updated some old ones with new inventory. (JiFish)
- Fix flower pots in various locations to have flowers in again. (JiFish) * Various fixes for Minecraft 1.11 (JiFish)
MCDungeon v0.16.0
NOTE: This version requires Minecraft 1.10.2 release or higher!
- Added 1.10 items and blocks. (JiFish)
- Added spawners for: Husk and Stray mob variants, Skeletons that fire tipped arrows, and something unusual that might help you! (JiFish)
- Add use_incomplete_chunks config option. This forces chunk scanning to use chunks that would otherwise be marked as incomplete. (JiFish)
- Fix for multi_ spawners. (JiFish)
MCDungeon v0.15.1
NOTE: This version requires Minecraft 1.9.2 release or higher!
- Improved chunk scanning speed on a single core by 70% !!! (orphu)
- Chunk scanning can now take advantage of multi-core processors. (orphu)
- OS X and Linux only at the moment I'm afraid.
- See new --workers option.
- Added books for the new 1.9 enchantments. (JiFish)
- Added more 1.9 loot (JiFish)
- Added YAML exports of dungeon and thunt info. Look in the
mcdungeon_cache directory. (orphu) - Exit portals now use 1.9 gateways. (JiFish)
- Projectile potion traps are now lingering. (JiFish)
- Lava floors are more likely to be traversable without needed to
build. (orphu) - Possible fix for dungeon maps and multiple worlds when using --dir.
(JiFish) - Avoid placing dungeons and treasure hunts on chunks that are not
completely generated. (orphu) - Removed dependency on legacy Overviewer code (orphu)
- Removed handrail from TripleStairs (orphu)
- Landmark frames are no longer invulnerable. (orphu)
- Fixed several issues with maps and dungeons generated prior to
Minecraft 1.9. (orphu) - Fixed issues with 0.15.x dungeons being generated in pre-1.9 chunks.
This was causing some entities (mods with equipment and villagers) to
disappear. (orphu) - Fixed tipped arrow stacking. (JiFish)
MCDungeon v0.15.0
v0.15.0 for Minecraft 1.9!
NOTE: This version requires Minecraft 1.9.0 release or higher!
NOTE: Due to changes in 1.9, old projectile trap configs may not work. Check default.cfg for details.
- 1.9 Support! Lots of fixes for 1.9. (various)
- Added 1.9 items, blocks and enchants. (JiFish)
- Added genregions command for Worldguard. (sshipway)
- Dynmap marker plugin now available. (sshipway)
- Added Jack O'Lanterns and Farmland to default structures list. (JiFish)
- Added special shield loot item with dungeon's banner. (JiFish)
- Door materials are now chosen per dungeon. (orphu)
- Throne rooms now use real carpets. (orphu)
- Updated potions for 1.9, including allowing lingering potions and tipped arrows in loot tables. (JiFish)
- Moved example configs to example_configs folder. (JiFish)
- Corrected Depth Strider enchantment data. (JiFish)
- Items are now created with string IDs. (JiFish)
MCDungeon v0.14.2
v0.14.2 for Minecraft 1.8! New features in 0.14.2:
- Typo fixes for Music disc chirp. (denemanow)
- Fixes for treasure hunt feature (sshipway)
- Fixes a common crash with secret rooms (KeyError in features.py) (orphu)
- Fixes secret rooms showing through to the level below on maps. (orphu)
- New MHF_heads as loot (JiFish)
- New spellbook and magic items (sshipway)
- Lucky Blocks support (sshipway)
- Added missing door images to html maps. (JiFish)
- Adds DUNGEON keyword for html map file names (orphu)
- Dungeon maps can now appear on the same level they represent. (orphu)
MCDungeon v0.14.1
v0.14.1 for Minecraft 1.8! New features in 0.14.1:
- Fixed error where treasure room loot wouldn't generate. (JiFish)
- Treasure hunt chest tier now automatically scales. (sshipway)
- New rooms: Diamond, Alcove. (orphu)
- Brother Maynard left something to help with the killer rabbits. (orphu)
- Traps are now hidden on maps. (orphu)
- Fixed bad book titles causing "Invalid book tag" errors. (JiFish and orphu)
- Fixed pyramid exit teleport location. (JiFish)
- Hall traps and secret rooms no longer show up on maps. (orphu)
- Added some new paintings and removed some dull paintings. (JiFish)
- Shops now advertise with 1-3 flyers each. (JiFish)
- A unique flag design is generated for each dungeon. (JiFish)
MCDungeon v0.14.0
v0.14.0 for Minecraft 1.8! New features in 0.14.0:
- New online documentation: http://mcdungeon-docs.bubblemod.org/
- New command mode: genpoi This will generate Minecraft Overviewer point of interest data for your maps. (sshipway)
- New command mode: addth This will add a new feature called treasure hunts to the map. A special chest will send you on a scavenger hunt to find a treasure. (sshipway)
- New option: --quiet suppresses many progress outputs. (sshipway)
- New Floors: RadialRug, BrokenRadialRug, RadialClay, BrokenRadialClay, StoneTile, and BrokenStoneTile. (huderlem, orphu)
- New Entrance: Labyrinth (huderlem)
- New Secret Room: SecretShop. Contains a villager with special custom trades. Trades are also configurable in the shops directory. (JiFish, thanks to chilm, Palegothicangel, The_Geef)
- Removed "-1" option for levels in interactive mode. Just use a range instead. (orphu)
- Removed arrow trap, portcullis, piston trap, and dispenser trap settings from configs. All of this is now controlled with new [hall traps] section. (orphu)
- Projectile traps are now more compact, cannot be looted, and never run out of ammo. (orphu)
- Piston hall traps are now more compact and can be longer. (orphu)
- Working portcullises in halls. (orphu)
- Portcullises can now be made of cobblestone wall. (orphu)
- Added editions to books. Most books will be late editions and cannot be copied. (JiFish)
- Potion effects and particles can now be hidden in potions.txt. (JiFish)
- Text formatting is now possible in books and lore text. (JiFish)
- Forges now have a loot table and can contain global items. (orphu)
- Books and paintings can appear in studies. (JiFish)
- Hallways use new door types. (JiFish)
- Additional columns in throne rooms. (orphu)
- Pyramids use red sandstone in mesa biomes. (JiFish)
- Fancied up Barrows with corpses. (orphu)
- Added many 1.8 items and materials (various)
MCDungeon v0.13.0
v0.13.0 for Minecraft 1.7! New features in 0.13.x:
- New Feature: WildGrowth (JiFish)
- New entrance variations for Mesa and Ice Spike biomes. (orphu)
- River and ocean biome exclusions are now configurable. (orphu) See default.cfg for details.
- Interactive mode will now prompt for max_dist value to help avoid confusion for new users. (JiFish)
- Progress now reports how many dungeons have been placed. (orphu)
- Changed config layout to make distributing themed configs easier. (JiFish)
- Improved carpets in chapels. (JiFish)
- Added more paintings. (JiFish)
- Updated existing paintings to use expanded map palette. (JiFish)
- Added 1.7 materials to various dungeon features (JiFish, orphu)
- Added 1.7 fishing pole enchantments. (orphu)
- Lowered the default silverfish concentration since explosions now trigger silverfish to spawn. (orphu)
- Moved blocks out of items.txt to materials.cfg. This allows more control over how blocks are used in the dungeons without requiring code changes. (orphu)
- Fixed a bug that caused the dungeon placer to give up early when placing multiple dungeons of a fixed depth. (orphu)