1.1.0
- Math operator behavior change
+
,-
,+=
,-=
now usewrapping:
instead ofclamping:
when underflow/overflow occurs around timecode bounds+
,-
,+=
,-=
now convertsrhs
tolhs
's frame rate if they do not match prior to calculating*
,/
,*=
,/=
can now take a Double as therhs
operand
- Added
Timecode.Delta
- Added
Timecode.Transformer
- Removed
TimeValue
struct and replaced it withTimeInterval
(akaDouble
, from Foundation)