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Add Defense Module #429

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Add Defense Module #429

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@nk3nny nk3nny commented Nov 24, 2024

Adds a new scripted Defense module with Eden, Zeus and Zen integration.

The module adds a way to create a defensive spot and have the a group Defend and Hold that position exclusively. The module can be configured for range, teleporting into place, random area patrols, and preferred cover positions.

Using module settings to decide if the group should prefer buildings, walled fortifications, vegetations, or any combination to use as cover positions. Once engaged, the group will remain within the area moving from cover to cover according to proximity to enemy.

The group will also frequently share information and attempt to call for Artillery fire. Making it an ideal function for those kinds of uses. Using the "stealth" or "ambush" flag setup defensive ambushes. Also excellent to model artillery spotters that will hold fire, but actively call for artillery strikes against spotted enemies.

Adds a new scripted Defense module with Eden, Zeus and Zen integration.

The module adds a way to create a defensive spot and have the a group Defend and Hold that position exclusively.

Using module config decide if the group should prefer buildings, walled fortifications, vegetations, or any combination to use as cover positions.  Once engaged, the group will remain within the area moving from cover to cover according to proximity to enemy.

The group will also frequently share information and attempt to call for Artillery fire. Making it an ideal function for those kinds of uses.

Using the "stealth" or "ambush" flag setup defensive ambushes. Also excellent to model artillery spotters that will hold fire, but actively call for artillery strikes against spotted enemies.

The module can be configured for range, teleporting into place,  random area patrols, and preferred cover positions.
@nk3nny nk3nny requested review from jokoho48 and diwako November 24, 2024 21:39
@nk3nny nk3nny self-assigned this Nov 24, 2024
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