ClipboardManager is a wrapper for the system clipboard for macOS.
- Receive notification that data was changed.
- Receive application icon and name.
- Save own data to the system clipboard.
- macOS 10.12+
- XCode 10.0
- Swift 5.0+
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. To integrate ClipboardManager into your Xcode project using Carthage, specify it in your Cartfile
:
github "nik3212/ClipboardManager" ~> 1.0.1
$ carthage update
-
Open up Terminal, cd into your top-level project directory, and run the following command "if" your project is not initialized as a git repository:
$ git init
-
Add ClipboardManager as a git submodule by running the following command:
$ git submodule add https://github.com/nik3212/ClipboardManager.git
-
Open the new
ClipboardManager
folder, and drag theClipboardManager.xcodeproj
into the Project Navigator of your application's Xcode project.It should appear nested underneath your application's blue project icon. Whether it is above or below all the other Xcode groups does not matter.
-
Select the
ClipboardManager.xcodeproj
in the Project Navigator and verify the deployment target matches that of your application target. -
Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
-
In the tab bar at the top of that window, open the "General" panel.
-
Click on the
+
button under the "Embedded Binaries" section. -
You will see two different
ClipboardManager.xcodeproj
folders each with two different versions of theClipboardManager.framework
nested inside aProducts
folder.It does not matter which
Products
folder you choose from, but it does matter whether you choose the top or bottomClipboardManager.framework
. -
Select the
ClipboardManager.framework
for macOS. -
And that's it!
The
ClipboardManager.framework
is automagically added as a target dependency, linked framework and embedded framework in a copy files build phase which is all you need to build on the simulator and a device.
Import ClipboardManager into your project.
import ClipboardManager
Create an instance of ClipboardManager.
let clipboardManager = ClipboardManager()
Set the clipboardManager instance's delegate property to self.
clipboardManager.delegate = self
Conform to the ClipboardManagerDelegate protocol by implementing func clipboardDidChange(item: ClipboardItem)
to receive notifications that the item on the clipboard was changed.
func clipboardDidChange(item: ClipboardItem) {
print(item)
}
Retrieving data from ClipboardItem
:
// Application icon
item.windowInfo.icon
// Application name
print(item.windowInfo.applicationName)
// Date
print(item.content.date)
// String data representation
if let item = item.content.pasteboardItem,
item.types.contains(.string) {
let data = item.data(forType: .string)
let str = String(data: data!, encoding: .utf8)!
}
ClipboardManager contains two methods for saving data to clipboard:
/// Copy the item to the system clipboard.
///
/// - Parameters:
/// - object: A property list containing data to initialize the receiver.
/// - type: A UTI supported by the receiver for reading (one of the types returned by readableTypes(for:)).
public func copy(object: Any, type: NSPasteboard.PasteboardType)
/// Copy the item to the system clipboard.
///
/// - Parameter item: Item to be copy to the system clipboard.
public func copy(_ item: ClipboardItem)
ClipboardManager supports clear data stored into clipboard.
clipboardManager.clear()
Please feel free to help out with this project! If you see something that could be made better or want a new feature, open up an issue or send a Pull Request!
Nikita Vasilev, [email protected]
ClipboardManager is available under the MIT license. See the LICENSE file for more info.