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IWavePlayer and IWaveIn cross-platform implementations via SDL2 #1153

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@alextnull alextnull commented Apr 30, 2024

IWavePlayer and IWaveIn cross-platform implementations via SDL2.
This code is based on NAudio, SDL, SIPSorceryMedia.SDL2, SDL2-CS, osu-framework, and other SDL related projects.
Don't expect it to be stable, tested and work the way you assume it will.

// Recording
IWaveIn waveIn = new WaveInSdl();
waveIn.DataAvailable += (s, e) =>
{
    // ...
};
waveIn.StartRecording();

// Playback
IWavePlayer waveOut = new WaveOutSdl();
IWaveProvider waveReader = new WaveFileReader("Example.wav");
waveOut.Init(waveReader);
waveOut.Play();

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