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(Draft) Implement Networking using GameNetworkingSockets and Quake 3-like snapshot system #23

(Draft) Implement Networking using GameNetworkingSockets and Quake 3-like snapshot system

(Draft) Implement Networking using GameNetworkingSockets and Quake 3-like snapshot system #23

Triggered via pull request September 7, 2024 01:03
@xeznoxezno
synchronize #53
networking
Status Failure
Total duration 1m 4s
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check-format
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/[email protected], actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
check-format
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/[email protected], actions/checkout@v2, stefanzweifel/git-auto-commit-action@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/