Full Changelog
Breaking changes:
- UICapturedImage: Immediate capturing option is removed as it does not work on many platforms #161
Implemented enhancements:
- Add demo for Unity 2018+ and TMPro 1.2+ #166
Fixed bugs:
- UIDissolve's "Reverse Play" option works only in OnEnable #183
- CanvasGroup.alpha does not affect #180
- UIShiny effect remain on screen after calling Stop() #165
- Material caching is not working properly #163
- Add a null check to TMPro sprite asset material checking #176 (Oskiii)