Skip to content

feat: change the default value of UIParticle.scale from 10 to 1 #86

feat: change the default value of UIParticle.scale from 10 to 1

feat: change the default value of UIParticle.scale from 10 to 1 #86

Triggered via push May 23, 2024 04:06
Status Failure
Total duration 15m 3s
Artifacts

test.yml

on: push
⚙️ Setup
6s
⚙️ Setup
Matrix: 🧪 Run tests
Fit to window
Zoom out
Zoom in

Annotations

13 errors and 117 warnings
🧪 Run tests (2020.1.17f1)
Build failed with exit code 1
🧪 Run tests (2020.2.7f1)
Build failed with exit code 1
🧪 Run tests (2019.4.40f1)
Scripts have compiler errors.
🧪 Run tests (2019.4.40f1)
Build failed with exit code 1
🧪 Run tests (2021.1.28f1)
Build failed with exit code 133
🧪 Run tests (2023.1.20f1)
Couldn't add object to asset file because the MonoBehaviour 'UIParticle 1' is already an asset at ''!
🧪 Run tests (2023.1.20f1)
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> UnityEngine.UnityException: Creating asset at path Assets/ProjectSettings/UIParticle 2.asset failed.
🧪 Run tests (2023.2.20f1)
Couldn't add object to asset file because the MonoBehaviour 'UIParticle 1' is already an asset at ''!
🧪 Run tests (2023.2.20f1)
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> UnityEngine.UnityException: Creating asset at path Assets/ProjectSettings/UIParticle 2.asset failed.
🧪 Run tests (2023.3.0b10)
Couldn't add object to asset file because the MonoBehaviour 'UIParticle 1' is already an asset at ''!
🧪 Run tests (2023.3.0b10)
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> UnityEngine.UnityException: Creating asset at path Assets/ProjectSettings/UIParticle 2.asset failed.
🧪 Run tests (6000.0.2f1)
Couldn't add object to asset file because the MonoBehaviour 'UIParticle 1' is already an asset at ''!
🧪 Run tests (6000.0.2f1)
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> UnityEngine.UnityException: Creating asset at path Assets/ProjectSettings/UIParticle 2.asset failed.
🧪 Run tests (2020.1.17f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2020.2.7f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2019.4.40f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2020.3.48f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2020.3.48f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2020.3.48f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2020.3.48f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2020.3.48f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2021.2.19f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2021.2.19f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2021.2.19f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2021.2.19f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2021.2.19f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.2.19f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2021.2.19f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2021.2.19f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.3.38f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2021.3.38f1)
Activation failed, attempting retry #1
🧪 Run tests (2021.3.38f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.3.38f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.38f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.38f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.38f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2021.3.38f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.38f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.1.24f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2022.1.24f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2022.1.24f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2022.1.24f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2022.1.24f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2022.1.24f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2022.1.24f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.1.28f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2021.1.28f1)
Activation failed, attempting retry #1
🧪 Run tests (2021.1.28f1)
Activation failed, attempting retry #2
🧪 Run tests (2021.1.28f1)
Activation failed, attempting retry #3
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2022.2.21f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2022.2.21f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2022.2.21f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2022.2.21f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2022.2.21f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2022.2.21f1)
Source Texture (UIParticle_Demo_Unity-chan) of Sprite (UIParticle_Demo_Unity-chan) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
🧪 Run tests (2022.2.21f1)
Source Texture (UIParticle_Demo_Move) of Sprite (UIParticle_Demo_Move) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2023.1.20f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2023.1.20f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2023.1.20f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2023.1.20f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2023.1.20f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2023.1.20f1)
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(54,38): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (2023.1.20f1)
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(82,33): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (2023.1.20f1)
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(90,31): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (2023.1.20f1)
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(126,32): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (2022.3.29f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.29f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.29f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2022.3.29f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.29f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.29f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2022.3.29f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2022.3.29f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2022.3.29f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2022.3.29f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2022.3.29f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2022.3.29f1)
Source Texture (Assets/Samples/Demo/Sprites/UIParticle_Demo_Unity-chan.png) of Sprite (UIParticle_Demo_Unity-chan) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
🧪 Run tests (2022.3.29f1)
Source Texture (Assets/Samples/Demo/Sprites/UIParticle_Demo_Move.png) of Sprite (UIParticle_Demo_Move) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
🧪 Run tests (2022.3.29f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.2.20f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2023.2.20f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2023.2.20f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2023.2.20f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2023.2.20f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2023.2.20f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2023.2.20f1)
Assets/Demo/Performance Demo/Scripts/UIParticle_PerformanceDemo.cs(49,36): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (2023.2.20f1)
Assets/Demo/Performance Demo/Scripts/UIParticle_PerformanceDemo.cs(78,32): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (2023.2.20f1)
Assets/Demo/Cartoon FX & War FX Demo/CFX_Demo_With_UIParticle.cs(83,42): warning CS0618: 'Object.FindObjectOfType(Type)' is obsolete: 'Object.FindObjectOfType has been deprecated. Use Object.FindFirstObjectByType instead or if finding any instance is acceptable the faster Object.FindAnyObjectByType'
🧪 Run tests (2023.2.20f1)
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(54,38): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (2023.2.20f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2023.3.0b10)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2023.3.0b10)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2023.3.0b10)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2023.3.0b10)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2023.3.0b10)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2023.3.0b10)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2023.3.0b10)
Assets/Demo/Performance Demo/Scripts/UIParticle_PerformanceDemo.cs(49,36): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (2023.3.0b10)
Assets/Demo/Performance Demo/Scripts/UIParticle_PerformanceDemo.cs(78,32): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (2023.3.0b10)
Assets/Demo/Cartoon FX & War FX Demo/CFX_Demo_With_UIParticle.cs(83,42): warning CS0618: 'Object.FindObjectOfType(Type)' is obsolete: 'Object.FindObjectOfType has been deprecated. Use Object.FindFirstObjectByType instead or if finding any instance is acceptable the faster Object.FindAnyObjectByType'
🧪 Run tests (2023.3.0b10)
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(54,38): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (2023.3.0b10)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (6000.0.2f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (6000.0.2f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (6000.0.2f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (6000.0.2f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (6000.0.2f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (6000.0.2f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (6000.0.2f1)
Assets/Demo/Performance Demo/Scripts/UIParticle_PerformanceDemo.cs(49,36): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (6000.0.2f1)
Assets/Demo/Performance Demo/Scripts/UIParticle_PerformanceDemo.cs(78,32): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (6000.0.2f1)
Assets/Demo/Cartoon FX & War FX Demo/CFX_Demo_With_UIParticle.cs(83,42): warning CS0618: 'Object.FindObjectOfType(Type)' is obsolete: 'Object.FindObjectOfType has been deprecated. Use Object.FindFirstObjectByType instead or if finding any instance is acceptable the faster Object.FindAnyObjectByType'
🧪 Run tests (6000.0.2f1)
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(54,38): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
🧪 Run tests (6000.0.2f1)
[NanoMonitor] NanoMonitor does not run on load: