fix: remove unnecessary code #82
Annotations
14 warnings
🧪 Run tests
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🛠️ Build Unity Project
Assets/Demo/Cartoon FX & War FX Demo/CFX_Demo_With_UIParticle.cs(83,42): warning CS0618: 'Object.FindObjectOfType(Type)' is obsolete: 'Object.FindObjectOfType has been deprecated. Use Object.FindFirstObjectByType instead or if finding any instance is acceptable the faster Object.FindAnyObjectByType'
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🛠️ Build Unity Project
Assets/Demo/Performance Demo/Scripts/UIParticle_PerformanceDemo.cs(49,36): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
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🛠️ Build Unity Project
Assets/Demo/Performance Demo/Scripts/UIParticle_PerformanceDemo.cs(78,32): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
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🛠️ Build Unity Project
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(54,38): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
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🛠️ Build Unity Project
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(82,33): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
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🛠️ Build Unity Project
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(90,31): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
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🛠️ Build Unity Project
Assets/Samples/Demo/Scripts/UIParticle_Demo.cs(126,32): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
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🛠️ Build Unity Project
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🛠️ Build Unity Project
Script attached to 'NanoMonitor' in asset 'Assets/ProjectSettings/NanoMonitor.asset' is missing or no valid script is attached.
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🛠️ Build Unity Project
Script attached to 'SimpleSceneNavigator' in asset 'Assets/ProjectSettings/SimpleSceneNavigator.asset' is missing or no valid script is attached.
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