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99 cells distributed in grid form,where all players starts from cell 1 and first player reachs the top right cell (no. 99) wins.
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Dice where rolling it specifies the number of cells that you will pass over
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Ladder, if player lands on ladder’s end, ladder will take player to the begging of ladder-higher level (merit).
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Snake, if player lands on the head of snake, snake will take the player to tail of snake-lower level(demerit).
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Coins, initially player’s wallet has 100 coins, to be able to roll dice you must have non zero coins Every three turns the wallet is incremented.
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Cards, adds excitement to the game as player lands on a card behaves as the following table describes:
Card Number | Description |
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Card1 | Decrement wallet by value |
Card2 | Moves player to start of next ladder |
Card3 | Extra dice roll |
Card4 | Prevents rolling next turn |
Card5 | Moves player to cell he just came from before rolling dice |
Card6 | Magical move to a specified cell |
Card7 | Player returns to cell 1 (restarting) |
Card8 | Prison where player can choose to pay a fine or stay for 3 turns in prison |
Cards 9 to 11 | Player can buy cell if it isn’t sold allowing him from taking fees from every other player land onto this cell |
Card12 | Moves the ownership of most expensive land of current user to the least amount of coins player |
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The program gives the user a blank grid allowing him to design the grid by his own.
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Ability to add items described above as much as it is allowed.
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Samples:
1.Adding ladder
2.Adding snake
3.Adding Card
Extra features
- ability to save the grid you have designed and load it later
- delete items
- copy, cut or paste item