Windows 10 SDK (20348), version 2104
DirectXMath 3.16 is included in the Windows 10 SDK (10.0.20348.0), version 2104:
- Added
XMVectorLog10
/XMVectorExp10
- Added
XMColorRGBToYUV_UHD
/XMColorYUVToRGB_UHD
for Rec. 2020 YUV - Added optional
rhcoords
parameter for BoundingFrustumCreateFromMatrix
- Added use of Intel® Short Vector Matrix Library (SVML) supported by VS 2019
- Opt-in with
_XM_SVML_INTRINSICS_
; opt-out with_XM_DISABLE_INTEL_SVML_
- Opt-in with
- Fixed denorm handling for
XMConvertFloatToHalf
to match F16C/CVT16 instructions. - Fixed flush (too small for denorm) handling for
XMStoreFloat3PK
- Fixed clamping bug in
XMStoreByteN4
- Cleaned up ARM-NEON intrinsics type issues for improved portability on GNUC
- Fixed
GXMVECTOR
for x86__vectorcall
- Code review
- Plus all changes from 3.15
See this post.
This version is also available on NuGet.