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Windows 10 SDK (20348), version 2104

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@walbourn walbourn released this 19 Dec 21:24

DirectXMath 3.16 is included in the Windows 10 SDK (10.0.20348.0), version 2104:

  • Added XMVectorLog10 / XMVectorExp10
  • Added XMColorRGBToYUV_UHD / XMColorYUVToRGB_UHD for Rec. 2020 YUV
  • Added optional rhcoords parameter for BoundingFrustum CreateFromMatrix
  • Added use of Intel® Short Vector Matrix Library (SVML) supported by VS 2019
    • Opt-in with _XM_SVML_INTRINSICS_; opt-out with _XM_DISABLE_INTEL_SVML_
  • Fixed denorm handling for XMConvertFloatToHalf to match F16C/CVT16 instructions.
  • Fixed flush (too small for denorm) handling for XMStoreFloat3PK
  • Fixed clamping bug in XMStoreByteN4
  • Cleaned up ARM-NEON intrinsics type issues for improved portability on GNUC
  • Fixed GXMVECTOR for x86 __vectorcall
  • Code review
  • Plus all changes from 3.15

See this post.

This version is also available on NuGet.