This repository is a template where to start to create MapStore Extensions.
It is basically a customized MapStore project that allows to run, test and build a sample extension. You can copy this repository and modify the sample extension to develop your own one.
Clone the repository with the --recursive option to automatically clone submodules.
git clone --recursive https://github.com/geosolutions-it/MapStoreExtension
Install NodeJS >= 12.16.1 , if needed, from here.
You can start the development application locally:
npm install
npm start
The application runs at http://localhost:8081
afterwards. You will see, opening a map, the sample plugin on top of the map.
If you have to create an extension, you will have to
- find a name for it
- write the code/css for the plugin and its reducers/epics to implement the effective extension.
The first step to create the plugin is to name it. To do it, you have to edit 3 files:
- Edit
config.js
to change the name of your extension. - Edit
assets/index.json
and change the "name" entry with the name of your plugin. (here you can customize dependencies, if needed) - Edit
localConfig.json
replacing "SampleExtension", inplugins/desktop
section, with the name of your Extension (for running local development) - [only for version <= 2020.01.xx] Edit
package.json
changingname
entry with a unique name for your extension. E.g.mapstore-extension-<ext-name>.
note Edit the
name
inpackage.json
is not strictly needed from version 2021.02.xx. Anyway it is a good practice to choose a uniquename
in yourpackage.json
for a new npm project, in general.
The main entry point of the plugin is js/extension/plugins/Extension.jsx
. It contains a sample plugin with a sample reducer (probably you will need to rename the reducer), and a sample epic that you can see as example and replace with yours.
You should not move or change the js/extension/plugins/Extension.jsx
file, but you can change all the other files inside js/extension/
directory. You edit the oher files and add new ones from this starting point.
Moreover you can edit:
assets/index.json
: to customize extension dependencies.assets/translations/
: to set up your translations.
To build the extension you should run
npm run ext:build
This will create a zip with the name of your extension in dist
directory.
The current project contains the plugin on its own. In a production environment the extension will be loaded dynamically from the MapStore back-end. You can simulate in dev-mode this condition by:
Commenting js/app.js
the lines indicated in js/app.jsx
, that allow to load the plugin in the main app.
// Import plugin directly in application. Comment the 3 lines below to test the extension live.
const extensions = require('./extensions').default;
plugins.plugins = { ...plugins.plugins, ...extensions };
ConfigUtils.setConfigProp('translationsPath', ['./MapStore2/web/client/translations', './assets/translations']);
// end of lines to comment
- run, in 2 different console the following commands:
npm run ext:start
npm run ext:startapp
This will run webpack dev server on port 8081 with MapStore, simulating the extensions.json
, and will run on port 8082 the effective modules to load.
MapStore extensions are based on WebPack 5 Module Federation.
MapStore uses ModuleFederationPlugin
to expose the shared libs and provide the proper entry points.
An extension can build/createExtensionWebpackConfig.js
utility to create an extension with the same shared libs.
This utility function create the base structure to export the proper files as a federate module compatible with MapStore (passing the name
of the extension and the exposes argument).
This project basically uses this utility function, and is configured to:
- Run MapStore and debug the plugin, as a normal plugin
- Run the test mode of the module, simulating the effective installation
- Build the final zip file ready to be installed
For now, components retrieved from MapStore (using the import) will be a copy of the existing ones, so calling methods directly on some files imported from MapStore will not have any effect (e.g. register MapInfo Viewers, trying to load resolutions or from ConfigUtils).
You can add to your extension only css
, js
and png
, jpg
, gif
image files (other than translations folder and index.json
). Future improvements could allow to add other assets types(icons, fonts, json ...)
Here a list of hints to develop your extension:
- In order to keep your changes as much self contained as possible we suggest to put all your code (and assets) in
js/extension/
. (Put css injs/extension/assets/
, etc...) - Use the
@mapstore
alias to refer to MapStore components. This helps your code to be compatible with future enhancements when mapstore will be published as a separated package, that can be shared - In order to debug the extension in
ext:start
+ext:startapp
mode, you need to adddevtool: 'eval'
tobuild/webpack.config.js
. - Most of the times you will develop extensions for the main map. For this reason you can find in
app.json
some code comments dedicated to configuring this project to have a plain map on startup. It has not been configured as default because this project is intended to have less differences as possible from a standard project.