🌬️ Zero dependency. No trouble, no loss.
🍰 With intuitive decorators, write your async workflow like a piece of cake.
🔄 Support dynamic dispatch(goto, abort). Create a looping or if-else workflow with ease.
🔜 Fully asynchronous. Events are always triggered at the same time if they listen to the same group!
Install from PyPi
pip install drive-flowInstall from source
# clone this repo first
cd drive-flow
pip install -e .A hello world example:
import asyncio
from drive_flow import EventInput, default_drive
@default_drive.make_event
async def hello(event: EventInput, global_ctx):
print("hello")
@default_drive.listen_group([hello])
async def world(event: EventInput, global_ctx):
print("world")
# display the dependencies of 'world' event
print(world.debug_string())
asyncio.run(default_drive.invoke_event(hello))In this example, The return of hello event will trigger world event.
Tip
Hello world is not cool enough? Try to build a ReAct Agent Workflow with drive-flow
To make an event function, there are few elements:
-
Input Signature: must be
(event: EventInput, global_ctx).EventInputis the returns of the listening groups.global_ctxis set by you when invoking events, it can be anything and default toNone.This example shows how to get returns from
EventInput. -
Make sure you decorate the function with
@default_drive.make_eventor@default_drive.listen_group([EVENT,...])
Then, run your workflow from any event:
await default_drive.invoke_event(EVENT, EVENT_INPUT, GLOBAL_CTX)Check out examples for more detailed usages and features!
drive_flow allow an event to be triggered only when a group of events are produced:
code snippet
@default_drive.make_event
async def start(event: EventInput, global_ctx):
print("start")
@default_drive.listen_group([start])
async def hello(event: EventInput, global_ctx):
return 1
@default_drive.listen_group([start])
async def world(event: EventInput, global_ctx):
return 2
@default_drive.listen_group([hello, world])
async def adding(event: EventInput, global_ctx):
results = event.results
print("adding", hello, world)
return results[hello.id] + results[world.id]
results = asyncio.run(default_drive.invoke_event(start))
assert results[adding.id] == 3adding will be triggered at first time as long as hello and world are done.
drive_flow suppports different behaviors for multi-event retriggering:
all: retrigger this event only when all the listening events are updated.any: retrigger this event as long as one of the listening events is updated.
Check out this example for more details
drive_flow is perfect for workflows that have many network IO that can be awaited in parallel. If two events are listened to the same group of events, then they will be triggered at the same time:
code snippet
@default_drive.make_event
async def start(event: EventInput, global_ctx):
print("start")
@default_drive.listen_group([start])
async def hello(event: EventInput, global_ctx):
print(datetime.now(), "hello")
await asyncio.sleep(0.2)
print(datetime.now(), "hello done")
@default_drive.listen_group([start])
async def world(event: EventInput, global_ctx):
print(datetime.now(), "world")
await asyncio.sleep(0.2)
print(datetime.now(), "world done")
asyncio.run(default_drive.invoke_event(start))drive_flow is dynamic. You can use goto and abort to change the workflow at runtime:
code snippet for abort_this
from drive_flow.dynamic import abort_this
@default_drive.make_event
async def a(event: EventInput, global_ctx):
return abort_this()
# abort_this is not exiting the whole workflow,
# only abort this event's return and not causing any other influence
# `a` chooses to abort its return. So no more events in this invoking.
# this invoking then will end
@default_drive.listen_group([a])
async def b(event: EventInput, global_ctx):
assert False, "should not be called"
asyncio.run(default_drive.invoke_event(a))code snippet for goto
from drive_flow.types import ReturnBehavior
from drive_flow.dynamic import goto_events, abort_this
call_a_count = 0
@default_drive.make_event
async def a(event: EventInput, global_ctx):
global call_a_count
if call_a_count == 0:
assert event is None
elif call_a_count == 1:
assert event.behavior == ReturnBehavior.GOTO
assert event.results == {b.id: 2}
return abort_this()
call_a_count += 1
return 1
@default_drive.listen_group([a])
async def b(event: EventInput, global_ctx):
return goto_events([a], 2)
@default_drive.listen_group([b])
async def c(event: EventInput, global_ctx):
assert False, "should not be called"
asyncio.run(default_drive.invoke_event(a))- fix: streaming event executation
- fix: an event never receive the listened events' results twice (de-duplication), unless the group is totally updated for
retrigger_type='all' - Add ReAct workflow example