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Added model group support, you can now have multiple meshes in one export. Removed OBJ and mesh replace export options. Mesh replace didn't work, might get added again in the feature. OBJ needs to be rewritten as well to support the multiple meshes, and Unity now has model export options in engine. Version 1.8.0+ is now only supports Unity2018.3+.
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Assets/MA_ToolBox/MA_TextureAtlasserPro/Scripts/Data/MA_ModelGroup.cs
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#if UNITY_EDITOR | ||
using System.Collections; | ||
using System.Collections.Generic; | ||
using UnityEngine; | ||
|
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namespace MA_TextureAtlasserPro | ||
{ | ||
[System.Serializable] | ||
public class MA_ModelGroup | ||
{ | ||
public string name = "Model"; | ||
public List<Mesh> meshes = new List<Mesh>(); | ||
} | ||
} | ||
#endif |
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Assets/MA_ToolBox/MA_TextureAtlasserPro/Scripts/Data/MA_ModelGroup.cs.meta
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