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Container

Note that the code is based on two books:

  • "Data Strcutrue For Game Programmers"
  • "Data Abstraction & Problem Solving in C++" (6th edition)

I would also list some open-sourced code (e.g. DOOM 3 source code) as inspiration, but there is no way for me to understand them (esp DOOM 3 containers with memory allocators) fully at this stage.

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