Releases: makidoll/melonPrimeDS
Release 2.0
Changes:
Fixed Issue:
- Alt+Tab switches hunter choice.
Features:
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Compatible with all ROM versions (ensure the ROM is unmodified, untrimmed, and unencrypted):
- USA, USA rev1 (Australian version shares the same binary as the USA)
- EU, EU rev1
- Japan, Japan rev1
- Korea
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Gameplay remains smooth and problem-free regardless of player role, whether as the host or as a guest player (P2, P3, or P4).
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The process has been reviewed for more comfortable game controls such as AIM.
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- Optimized morph ball boosting. Press and hold Shift-key to continue boosting at a higher speed.
You can still boost with right-click as before, but holding Shift-key will activate faster boosting.
- Optimized morph ball boosting. Press and hold Shift-key to continue boosting at a higher speed.
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Optimized the process by not loading the adventure function in multiplayer.
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Detects slow mouse movements, allowing for more precise aiming.
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Prevents jumping when switching weapons rapidly.
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Automatically toggles the virtual stylus on or off depending on whether you are in-game.
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Implemented a key for switching to the last used special weapon or Omega Cannon.
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Implemented keys for real-time sensitivity adjustment.
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Implemented keys for clicking “YES” or “NO” in Adventure Mode.
Issues Fixed in the Past:
- The video quality of MelonPrimeDS was too good on the default settings, which wasn’t friendly to players with low-spec PCs.
- Impossible to Move Sight After Alt+Tab: View Locks When Returning to melonPrimeDS Screen.(It was not completely fixed in the last release.)
- Mouse Movement Inconsistencies: Zig-Zagging on Slow Movements.
- Shooting and transforming become impossible, when changing weapons rapidly while transitioning from transformed to normal form.
- The Korean version had aiming problems when not the host. (Thanks Livetek for assistance.)
- Virtual stylus sensitivity was not being applied.
- Impossible to do function LR to Hunter Licenses. (Solved -> You can set keys for "LR" function in DS Keypad Config.)
- Processing was slow because the ROM check process was always running.
- Aim stuttering.
- Aiming gets stuck if the mouse isn't moved when entering alt mode.
- Aiming gets stuck when switching to alt form, enabling virtual stylus, then disabling it.
- Aiming gets stuck when changing weapons in alt form.
- Sight movement gets stuck when using a character other than Samus in alt form, pressing the zoom key.
- Click chattering issue with Virtual Stylus.
- No hotkey available to switch to the last used special weapon or Omega Cannon.
- Adventure Mode:
- Impossible to enter the starship due to the lack of keys for clicking 'YES' or 'NO'.
- The "UI Right" function may not have worked correctly.
- Aiming gets stuck when switching weapons while the map is open.
Known Issues:
- Virtual Stylus visibility may be limited without OpenGL, appearing only when frame rate limits are removed.
- When returning to normal form from the Alt-Form state, changing weapons rapidly causes jumping.
⚠️ 🖱️ Warning if using mouse acceleration!
- Please disable mouse acceleration or it will feel strange.
Find a guide for Windows here - Be sure to set the aim sensitivity to the lowest setting from the Metroid Prime Hunters settings!
The DS touchscreen isn't very precise, so setting it to lowest helps
⚠️ 🖱️ マウス加速を使用している場合の注意!
- マウス加速を無効にしないとエイムに違和感があります。
Windowsの場合はこちらのガイドを参照してください。 - 必ずメトロイドプライムハンターズの設定から照準感度を最低に設定してください!
DSのタッチスクリーンはあまり精密ではないので、最低に設定すると役立ちます
Contributors
Makidoll
Zection6V
Livetek