A collection of guides for operating the LSU XR Studio for Virtual Production.
The TLDR's are for students and faculty already trained on the system for a quick reminder for all the steps in the various roles to get up and running on your shoot.
- UE5 Template for Single Camera LED Wall Shoot (No RT)
- Add and Create new Config for Switchboard
- Operator 1 Start-Up Checklist
- Operator 1 Shut-Down Checklist
- Operator 1 Production Checklist
- Operator 1 Switchboard Checklist
- Camera Tracker Start-Up Checklist
- Camera Tracking Info
Setup Project will all the settings for the LED wall in UE5. Creating a UE5.0.1 Single Camera project from scratch. Ray tracing should automatically be used when connected to an RTX or ray tracing compatible GPU.
OLD - Setup project with all the settings for the LSU LED Wall with no ray tracing walk through. Creating a UE4.27 Single Camera UE4 4.27 Project From Scratch.
- Run unreal regularly when doing work. Do NOT use Switchboard if adding objects and making changes to levels. Changes during Switchboard should only be repositioning of objects in the scene.
- When using level streaming make sure the streaming method is set to Always Loaded and NOT Blueprint loaded as it will not go to nDisplay.