fix: only reply to CTCP message if it's not a reply message itself #70
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🚀 Changes proposed by this PR
This fixes some issues I had where it would reply to a CTCP message even though that message was already a reply itself. Normally this probably is not an issue but when using a multiclient bouncer (ZNC in my case), this causes an infinite loop.
🧰 Type of change
📝 Notes to reviewer
Basically adds a
if ctcp.Reply
check just like the CTCP PING/PONG messages already had.🤝 Requirements