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bob80905
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Feb 18, 2026
| - Name: Out | ||
| Format: UInt32 | ||
| Data: [ 0, 0, 0, 0, 0, 0, 0, 0 ] | ||
| Stride: 16 |
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I think the stride should be 4, same for expectedout
| # XFAIL: !WARP && Clang && (DirectX || Metal) | ||
| # XFAIL: Vulkan && Darwin | ||
| # Bug https://github.com/llvm/llvm-project/issues/165288 | ||
| # XFAIL: Clang && !Vulkan |
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I think you still need Vulkan && Darwin here
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IIUC, I don't think this ever happens, we only use the metal shader converter with dxil generated code
bob80905
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spall
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This change updates the test case to more directly highlight the underlying issue. Namely that for the NV and QC test failures, it is because there is an unexpected number of active lanes during the invocation of
WaveActiveCountBits(true).This additionally highlights another issue with AMD as it appears to report in quads in an unexpected manner.