Change mouse.position to mouse.absolute #845
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When using a device with
devicePixelRatio
other than 1 and applyingpixelRatio
on Renderer (e.g.pixelRatio: "auto"
), mouse constraints don't behave correctly. They usemouse.position
which is a relative position, so, for example, dragging an elastic object on such devices wouldn't occur at the object's location.How to reproduce
Try slingshot demo on a mobile device with a pixel ratio other than 1.