Immutable 2D and 3D computational geometry library in TypeScript.
The goal of this library is to provide lightweight implementations of primitives like planes, polygonal chains, and axis-aligned bounding boxes, along with geometric operations.
It aims to be efficient and avoid unnecessary copies. So far there have been no attempts to replace loops with vectorized operations, though this may be done in the future.
Counterpart to the Python library polliwog.
This project is experimental!
Pull requests welcome!
The project is licensed under the MIT license.