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Switch
Spec: http://golang.org/doc/go_spec.html#Switch_statements
Go's switch
statements are pretty neat. For one thing, you don't need to break at the end of each case.
switch c {
case '&':
esc = "&"
case '\'':
esc = "'"
case '<':
esc = "<"
case '>':
esc = ">"
case '"':
esc = """
default:
panic("unrecognized escape character")
}
Switches work on values of any type.
switch syscall.OS {
case "windows":
sd = &sysDir{
Getenv("SystemRoot") + `\system32\drivers\etc`,
[]string{
"hosts",
"networks",
"protocol",
"services",
},
}
case "plan9":
sd = &sysDir{
"/lib/ndb",
[]string{
"common",
"local",
},
}
default:
sd = &sysDir{
"/etc",
[]string{
"group",
"hosts",
"passwd",
},
}
}
In fact, you don't need to switch on anything at all. A switch with no value means "switch true", making it a cleaner version of an if-else chain, as in this example from Effective Go:
func unhex(c byte) byte {
switch {
case '0' <= c && c <= '9':
return c - '0'
case 'a' <= c && c <= 'f':
return c - 'a' + 10
case 'A' <= c && c <= 'F':
return c - 'A' + 10
}
return 0
}
Go's switch
statements break
implicitly, but break
is still useful:
command := ReadCommand()
argv := strings.Fields(command)
switch argv[0] {
case "echo":
fmt.Print(argv[1:]...)
case "cat":
if len(argv) <= 1 {
fmt.Println("Usage: cat <filename>")
break
}
PrintFile(argv[1])
default:
fmt.Println("Unknown command; try 'echo' or 'cat'")
}
To fall through to a subsequent case, use the fallthrough
keyword:
// Unpack 4 bytes into uint32 to repack into base 85 5-byte.
var v uint32
switch len(src) {
default:
v |= uint32(src[3])
fallthrough
case 3:
v |= uint32(src[2]) << 8
fallthrough
case 2:
v |= uint32(src[1]) << 16
fallthrough
case 1:
v |= uint32(src[0]) << 24
}
src/pkg/encoding/ascii85/ascii85.go
The 'fallthrough' must be the last thing in the case; you can't write something like
switch {
case f():
if g() {
fallthrough // Does not work!
}
h()
default:
error()
}
If you want to use multiple values in the same case, use a comma-separated list.
func letterOp(code int) bool {
switch chars[code].category {
case "Lu", "Ll", "Lt", "Lm", "Lo":
return true
}
return false
}
With a type switch you can switch on the type of an interface value (only):
func typeName(v interface{}) string {
switch v.(type) {
case int:
return "int"
case string:
return "string"
default:
return "unknown"
}
}
You can also declare a variable and it will have the type of each case
:
func do(v interface{}) string {
switch u := v.(type) {
case int:
return strconv.Itoa(u*2) // u has type int
case string:
mid := len(u) / 2 // split - u has type string
return u[mid:] + u[:mid] // join
}
return "unknown"
}
do(21) == "42"
do("bitrab") == "rabbit"
do(3.142) == "unknown"