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PLEASE NOTE: I no longer actively maintain this project. Pull requests are welcome, but development has halted and issues are unlikely to gain a response.

UltraCommand allows a server administrator to define custom commands that can send the executing player messages, run commands as the player or as the console, and more!

Usage

Add a command named <name>:

/uc add <name>

Add an element with content <value> to the command <name>:

/uc add <element> <name> <value

where <element> is one of:

  • text - Text that will be sent to the player. Colour codes using '&' can be used.
  • chat - Chat messages that will be force-sent by the player. Colour codes using & can be used.
  • pcmd - Commands that will be run as the player. The leading slash is optional.
  • ccmd - Commands that will be run as the console. The leading slash is optional.

If the command named <name> does not exist when this command is run, it is automatically created. This makes it optional to create it with /uc add <name> beforehand.

The element value can contain substitutions (placeholders for data that is specific to a certain time and context a command is run in). A list of substitions is available further down the page.

Examples

Define /ranks to display a list of server ranks to the player:

[/uc add ranks]
/uc add text ranks &eOur server's ranks:
/uc add text ranks &e- &aBuilder
/uc add text ranks &e- &aForeman
/uc add text ranks &e- &aArchitect
/uc add text ranks &e- &aPlanner
/uc add text ranks &e- &cAdmin
/uc add text ranks &e- &bCEO

Define /welcome <player> to show a welcome message to a new player in a chat message:

[/uc add welcome]
/uc add chat welcome Welcome to the server, $1!

The $1 substitution is used to refer to the actual content of <player> part of the command above.

Define /nightvision to give the player the Night Vision effect for an hour.

[/uc add nightvision]
/uc add ccmd nightvision /effect $p 16 3600 10

The $p substitution is used to refer to the player's username.

Substitutions

  • $p - The username of the player running the custom command.
  • $d - The display name of the player running the custom command.
  • $a - All arguments given to the custom command, separated with spaces (e.g. for passing to another command).
  • $1, $2, $3 etc. - The arguments given to the custom command.
  • $2+, $3+ etc. - Like $a, but beginning with the second, third etc. argument.

Commands

/ultracommand can be used as an alias to /uc.

  • /uc add <name> - Add a command named <name>.
  • /uc add text <name> <text> - Add text <text> to command <name>.
  • /uc add chat <name> <chat> - Add chat message <chat> to command <name>.
  • /uc add pcmd <name> <command> - Add player command <text> to command <name>.
  • /uc add ccmd <name> <command> - Add console command <text> to command <name>.
  • /uc list [name] - List all commands, or the elements of command <name>.
  • /uc reload - Reload the configuration from disk.
  • /uc remove <name> - Remove command <name>.
  • /uc remove text <name> - Remove all text from command <name>.
  • /uc remove chat <name> - Remove all chat messages from command <name>.
  • /uc remove pcmd <name> - Remove all player commands from command <name>.
  • /uc remove ccmd <name> - Remove all console commands from command <name>.
  • /uc save - Save configuration modified in-game to disk (this is done once per minute automatically).

Permissions

  • ultracommand.configure - Gives access to use /uc and /ultracommand.
  • ultracommand.commands.* - Gives access to use all custom commands defined with this plugin.
  • ultracommand.commands.<name> - Gives access to use the command named <name> defined with this plugin.

Development Builds

Development builds can be found on the build server.

Use these at your own risk. They are not guaranteed to have been fully tested.

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A powerful custom-command system.

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