PLEASE NOTE: I no longer actively maintain this project. Pull requests are welcome, but development has halted and issues are unlikely to gain a response.
UltraCommand allows a server administrator to define custom commands that can send the executing player messages, run commands as the player or as the console, and more!
Add a command named <name>
:
/uc add <name>
Add an element with content <value>
to the command <name>
:
/uc add <element> <name> <value
where <element>
is one of:
text
- Text that will be sent to the player. Colour codes using '&' can be used.chat
- Chat messages that will be force-sent by the player. Colour codes using&
can be used.pcmd
- Commands that will be run as the player. The leading slash is optional.ccmd
- Commands that will be run as the console. The leading slash is optional.
If the command named <name>
does not exist when this command is run, it is automatically created. This makes it optional to create it with /uc add <name>
beforehand.
The element value can contain substitutions (placeholders for data that is specific to a certain time and context a command is run in). A list of substitions is available further down the page.
Define /ranks
to display a list of server ranks to the player:
[/uc add ranks]
/uc add text ranks &eOur server's ranks:
/uc add text ranks &e- &aBuilder
/uc add text ranks &e- &aForeman
/uc add text ranks &e- &aArchitect
/uc add text ranks &e- &aPlanner
/uc add text ranks &e- &cAdmin
/uc add text ranks &e- &bCEO
Define /welcome <player>
to show a welcome message to a new player in a chat message:
[/uc add welcome]
/uc add chat welcome Welcome to the server, $1!
The $1
substitution is used to refer to the actual content of <player>
part of the command above.
Define /nightvision
to give the player the Night Vision effect for an hour.
[/uc add nightvision]
/uc add ccmd nightvision /effect $p 16 3600 10
The $p
substitution is used to refer to the player's username.
$p
- The username of the player running the custom command.$d
- The display name of the player running the custom command.$a
- All arguments given to the custom command, separated with spaces (e.g. for passing to another command).$1
,$2
,$3
etc. - The arguments given to the custom command.$2+
,$3+
etc. - Like$a
, but beginning with the second, third etc. argument.
/ultracommand
can be used as an alias to /uc
.
/uc add <name>
- Add a command named<name>
./uc add text <name> <text>
- Add text<text>
to command<name>
./uc add chat <name> <chat>
- Add chat message<chat>
to command<name>
./uc add pcmd <name> <command>
- Add player command<text>
to command<name>
./uc add ccmd <name> <command>
- Add console command<text>
to command<name>
./uc list [name]
- List all commands, or the elements of command<name>
./uc reload
- Reload the configuration from disk./uc remove <name>
- Remove command<name>
./uc remove text <name>
- Remove all text from command<name>
./uc remove chat <name>
- Remove all chat messages from command<name>
./uc remove pcmd <name>
- Remove all player commands from command<name>
./uc remove ccmd <name>
- Remove all console commands from command<name>
./uc save
- Save configuration modified in-game to disk (this is done once per minute automatically).
ultracommand.configure
- Gives access to use/uc
and/ultracommand
.ultracommand.commands.*
- Gives access to use all custom commands defined with this plugin.ultracommand.commands.<name>
- Gives access to use the command named<name>
defined with this plugin.
Development builds can be found on the build server.
Use these at your own risk. They are not guaranteed to have been fully tested.