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v2.2.0 - CloudFiles, cross-region prims, and more

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@kf6kjg kf6kjg released this 11 Jul 04:29

I finally decided to release again: I'd been aiming to have this release have a 3D rendered map, but that has now been moved to a future 3.0 release - it's a lot harder than I thought. If you've got any ideas, please see Issue #20.

That said, this release comes with a BUNCH of issues fixed and new goodies:

  • Prims that cross region boundaries are now drawn on the other regions! Not even SL's map has this AFAICT. I'm super excited about this one! Issue #12
  • You can now set Anaximander up to make water regions distinct from the ocean! Overlay textures can be optionally specified in the INI file for Ocean, aka void space, and for region water with the new OceanOverlay and WaterOverlay attributes. Please see the sample INI file for details. Issue #4.
  • Added support for CloudFiles asset servers.
  • Fixed a bug where the asset cache would crash on parallel read under Windows. Issue #11
  • Fixed a crash when an expected WHIP server wasn't online. Issue #14
  • Made Anaximander recover from database errors nicer. It still stops, but it no longer throws hard-to-read exceptions all over your screen.
  • Fixed a crash caused by bad image assets. Would love a sample of one of these wild bad assets so that I can get my libraries to support it. See comment for commit 6d7dd5.
  • Forked the library I was using to connect to the asset servers into it's own project: Chattel. Check it out!
  • Shortened a timeout to respond better when a region is up but otherwise just not responding to connections.
  • Lots of logging lines were made more relevant and otherwise cleaned up.