NOTE: As of Xcode 9 beta 4, Xcode natively supports static libraries
with Swift sources, meaning this hack workaround is no longer
needed!
This repo contains a replacement linker script for building iOS static frameworks that contain Swift sources from within Xcode
For each dynamic framework target in Xcode that you would like to be build statically:
- Set the undocumented
LD
Xcode build setting to point told.py
- Add the target to your main target's
Link Binary With Libraries
build phase.
You can set this setting through a user defined build setting in Xcode,
or with a xcconfig
file like this:
LD = $(PROJECT_DIR)/path/to/ld.py
There are a few issues with using this script alongside CocoaPods:
- With the below configuration, there is no differentiation between targets, if for some reason you didn't want to use these scripts for all targets, you would have to handle that
- You must delete the
[CP] Embed Pods Frameworks
build phase from all targets that depend on CocoaPods. Otherwise your final.app
bundle will contain frameworks that are not referenced and just bloating your app size - If you have any pre-compiled dynamic frameworks that are included with CocoaPods, deleting the Embed Pods Frameworks phase will mean these are no longer included
- Resources that pods vendor are not handled by these scripts, there are
2 different ways CocoaPods handles resources:
- If your pods use the
resources
directive (which is not recommended), your must handle copying the resources, and any conflicts caused by duplicate naming - If your pods are using the recommended
resource_bundles
directive, you still have to handle copying the resource bundle into your targets, otherwise it is ignored
- If your pods use the
If you feel comfortable working around these issues, you can add
something like this to your Podfile
:
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['LD'] = '$(PROJECT_DIR)/path/to/ld.py'
end
end
end
If you need a more elaborate configuration in CocoaPods, you can use the
xcodeproj
gem in order to
make decisions based on project configuration.
-
Xcode has never supported building static libraries (and definitely not static frameworks) containing Swift sources (although this has always been supported by Swift Package Manager)
-
Dynamic frameworks cause an impact on launch times. While this has improved since the original issues, there's still significant overhead when you have a large amount of modules
-
By using static libraries (or, in this case, static frameworks), you don't have to deal with all the overhead of dynamic framework loading. See this session from WWDC 2016 for more details around this.
By replacing the libtool
invocation from Xcode, this script hijacks
the passed arguments, and transforms them into the arguments necessary
for building static frameworks, instead of dynamic frameworks. Then
since the product ends up existing in the same place as the dynamic
framework that would have otherwise been included, Xcode happily links
the static framework instead.
Static frameworks are very similar to dynamic frameworks, except the
binary contained within the framework ends up being linked statically,
instead of dynamically (see this article for more
details). They differ from traditional static libraries in that they
have the .framework
directory structure identical to dynamic
frameworks. This makes it easier to integrate from within Xcode since
Xcode already expects the products from dynamic framework targets to
follow this structure.